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| Total Votes : 6 |
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| | [Ironfist ver 1.3.0+] Bug with fonction OnLocationVisit(type, x, y) | |
| | Author | Message |
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Unknown_Hero Mage
Messages : 780 Quality Points : 78 Registration Date : 2015-09-06
| Subject: [Ironfist ver 1.3.0+] Bug with fonction OnLocationVisit(type, x, y) 2018-10-16, 23:49 | |
| This is valid for versions 1.3.0+ of July 23, 2018, October 9, 2018 and October 16, 2018. Launch ironfist.exe 1.3.0+ Load _MapName.MX2 Move the hero to any location object The lua script contains only this code: - Code:
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function OnLocationVisit(type, x, y) end | |
| | | Darmani Master Modder
Messages : 289 Quality Points : 47 Registration Date : 2014-12-27
| Subject: Re: [Ironfist ver 1.3.0+] Bug with fonction OnLocationVisit(type, x, y) 2019-01-01, 11:54 | |
| I've added a note to the documentation to indicate the return value is required. - Quote :
OnLocationVisit(type, x, y)
It is called when a player attempts to visit any game's special location that has an event associated to it. x, y is the position of the campfire on the world map. See the possible type-s in Locations.
Must return a boolean. Return true to indicate that the game should skip the normal event associated with this location, and false to indicate the game should perform the normal event associated with this location.
Note that both boarding and disembarking from a boat will trigger this event.
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| | | Unknown_Hero Mage
Messages : 780 Quality Points : 78 Registration Date : 2015-09-06
| Subject: Re: [Ironfist ver 1.3.0+] Bug with fonction OnLocationVisit(type, x, y) 2019-01-03, 05:39 | |
| Is this a temporary solution? This code works well in the official version 1.3.0. - Code:
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function OnLocationVisit(type, x, y) end The problem appeared from the unofficial version "1.3.0+" of July 23, 2018 and is persistent for the unofficial versions "1.3.0+" of October 9, 2018 and October 16, 2018. What has been changed to trigger this problem? | |
| | | Darmani Master Modder
Messages : 289 Quality Points : 47 Registration Date : 2014-12-27
| Subject: Re: [Ironfist ver 1.3.0+] Bug with fonction OnLocationVisit(type, x, y) 2019-01-03, 17:13 | |
| Yes, we changed OnLocationVisit to require a boolean return value, indicating whether the game should cancel the default event behavior. | |
| | | Darmani Master Modder
Messages : 289 Quality Points : 47 Registration Date : 2014-12-27
| Subject: Re: [Ironfist ver 1.3.0+] Bug with fonction OnLocationVisit(type, x, y) 2019-01-03, 18:31 | |
| I've just committed a change so that OnLocationVisit will still work if you return nothing. Returning nothing is equivalent to returning false. | |
| | | Unknown_Hero Mage
Messages : 780 Quality Points : 78 Registration Date : 2015-09-06
| Subject: Re: [Ironfist ver 1.3.0+] Bug with fonction OnLocationVisit(type, x, y) 2019-01-04, 07:38 | |
| That's exactly what I thought. It's much better and also simpler this way. Thank you very much for that. | |
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| Subject: Re: [Ironfist ver 1.3.0+] Bug with fonction OnLocationVisit(type, x, y) | |
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| | | | [Ironfist ver 1.3.0+] Bug with fonction OnLocationVisit(type, x, y) | |
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