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» Immortal Realms: Vampire Wars (HoMM like game)
[Script System][Suggestions] MergePlayer(p1, p2) Icon_minitimeby Unknown_Hero 2020-09-18, 23:10

» They talked about fheroes2!
[Script System][Suggestions] MergePlayer(p1, p2) Icon_minitimeby sirDranik 2020-09-13, 02:51

» GoG Homm2 vs fheroes2 comparison review
[Script System][Suggestions] MergePlayer(p1, p2) Icon_minitimeby sirDranik 2020-09-11, 01:19

» Resurrection of fheroes2 with 0.8 version
[Script System][Suggestions] MergePlayer(p1, p2) Icon_minitimeby Tibor0803 2020-09-08, 06:32

» [Enhancement] Enhancement for the information displayed when the player right clicks on an object
[Script System][Suggestions] MergePlayer(p1, p2) Icon_minitimeby sirDranik 2020-09-07, 20:45

» Free Heroes of Might and Magic II (fheroes2) General Announcements
[Script System][Suggestions] MergePlayer(p1, p2) Icon_minitimeby ihhub 2020-09-05, 02:34

» [Enhancement] Enhancement for Scouting secondary skill
[Script System][Suggestions] MergePlayer(p1, p2) Icon_minitimeby Unknown_Hero 2020-09-03, 21:26

Poll
Global announcements should be:
Everlasting, 1 for each project.
[Script System][Suggestions] MergePlayer(p1, p2) Redbar110%[Script System][Suggestions] MergePlayer(p1, p2) Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
[Script System][Suggestions] MergePlayer(p1, p2) Redbar11100%[Script System][Suggestions] MergePlayer(p1, p2) Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
[Script System][Suggestions] MergePlayer(p1, p2) Redbar110%[Script System][Suggestions] MergePlayer(p1, p2) Redbar12
 0% [ 0 ]
Total Votes : 6
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 [Script System][Suggestions] MergePlayer(p1, p2)

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Unknown_Hero
Mage
Mage
Unknown_Hero

Messages : 724
Quality Points : 74
Registration Date : 2015-09-06

[Script System][Suggestions] MergePlayer(p1, p2) Empty
PostSubject: [Script System][Suggestions] MergePlayer(p1, p2)   [Script System][Suggestions] MergePlayer(p1, p2) Icon_minitime2017-03-30, 03:17

MergePlayer(p1, p2)
p1: the player who will give his possessions.
p2: the player who will receive the possessions.
p1 and p2: can be set from "0" to "5".

All the towns and resource generators owned by player "p1" are transferred to player "p2". Player "p1" is eliminated from the game. All the heroes of player "p1" disappear from the map.
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Darmani
Master Modder
Master Modder
Darmani

Messages : 280
Quality Points : 45
Registration Date : 2014-12-27

[Script System][Suggestions] MergePlayer(p1, p2) Empty
PostSubject: Re: [Script System][Suggestions] MergePlayer(p1, p2)   [Script System][Suggestions] MergePlayer(p1, p2) Icon_minitime2017-03-30, 13:47

Will be implementable using other functionality.
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GodRage
Webmaster
Webmaster
GodRage

Messages : 937
Quality Points : 223
Registration Date : 2009-09-21
Location : France

[Script System][Suggestions] MergePlayer(p1, p2) Empty
PostSubject: Re: [Script System][Suggestions] MergePlayer(p1, p2)   [Script System][Suggestions] MergePlayer(p1, p2) Icon_minitime2017-03-30, 21:22

Wahhhh this is good! Very Happy
It includes ressources I guess [Script System][Suggestions] MergePlayer(p1, p2) 2551314513

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Unknown_Hero
Mage
Mage
Unknown_Hero

Messages : 724
Quality Points : 74
Registration Date : 2015-09-06

[Script System][Suggestions] MergePlayer(p1, p2) Empty
PostSubject: Re: [Script System][Suggestions] MergePlayer(p1, p2)   [Script System][Suggestions] MergePlayer(p1, p2) Icon_minitime2017-03-31, 02:02

@Darmani

Ok, I see.

**

It would be possible to do so the hard way with all these expressions:

GetTownOwner(town) [Suggestion]
Returns the number of the player that owns the specified town.

SetTownOwner(town, owner) [Already available]
Makes the specified player own the corresponding town.

*

GetResourceGeneratorOwner(type, x, y) [Suggestion]
Returns the owner of the specified resource generator as an integer (0-5), or returns "-1" if the resource generator is not owned by any player.

SetResourceGeneratorOwner(type, x, y, player) [Suggestion]
Sets the specified player (0-5) to become the owner of the specified resource generator...

*

YouLose(player) [Suggestion]
The player loses the scenario.

*

MapRemoveHero(hero) [Suggestion]
Removes the specified hero from the adventure map.

*

It was just an idea to do it with one expression. Smile

@GodRage

Yes, for resources, it is already possible to do with these expressions:

GetResource(player, resource) [Already available]
Returns the amount of resource the player possesses.

SetResource(player, resource, value) [Already available]
Sets the resource of player to value.

GiveResource(player, resource, amount) [Already available]
Grants to player an amount of resource.
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Darmani
Master Modder
Master Modder
Darmani

Messages : 280
Quality Points : 45
Registration Date : 2014-12-27

[Script System][Suggestions] MergePlayer(p1, p2) Empty
PostSubject: Re: [Script System][Suggestions] MergePlayer(p1, p2)   [Script System][Suggestions] MergePlayer(p1, p2) Icon_minitime2017-04-05, 18:26

As maps get bigger and more complex, we will provide a way to include standard libraries of scripts in other maps. Then, if you want to have a bunch of maps that merge players like this, it will be easy to do so. Smile
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Unknown_Hero
Mage
Mage
Unknown_Hero

Messages : 724
Quality Points : 74
Registration Date : 2015-09-06

[Script System][Suggestions] MergePlayer(p1, p2) Empty
PostSubject: Re: [Script System][Suggestions] MergePlayer(p1, p2)   [Script System][Suggestions] MergePlayer(p1, p2) Icon_minitime2017-04-06, 06:47

Great, this is good news! Smile
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[Script System][Suggestions] MergePlayer(p1, p2) Empty
PostSubject: Re: [Script System][Suggestions] MergePlayer(p1, p2)   [Script System][Suggestions] MergePlayer(p1, p2) Icon_minitime

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