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Poll
Global announcements should be:
Everlasting, 1 for each project.
[Script System][Suggestions] GetCreaturesInGeneratorQuantity(x, y) and more Redbar110%[Script System][Suggestions] GetCreaturesInGeneratorQuantity(x, y) and more Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
[Script System][Suggestions] GetCreaturesInGeneratorQuantity(x, y) and more Redbar11100%[Script System][Suggestions] GetCreaturesInGeneratorQuantity(x, y) and more Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
[Script System][Suggestions] GetCreaturesInGeneratorQuantity(x, y) and more Redbar110%[Script System][Suggestions] GetCreaturesInGeneratorQuantity(x, y) and more Redbar12
 0% [ 0 ]
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 [Script System][Suggestions] GetCreaturesInGeneratorQuantity(x, y) and more

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Unknown_Hero
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[Script System][Suggestions] GetCreaturesInGeneratorQuantity(x, y) and more Empty
PostSubject: [Script System][Suggestions] GetCreaturesInGeneratorQuantity(x, y) and more   [Script System][Suggestions] GetCreaturesInGeneratorQuantity(x, y) and more Icon_minitime2017-03-17, 01:40

Currently, there is no way to check/change the quantity of creatures present in a creatures generator on the map.

*

GetCreaturesInGeneratorQuantity(x, y)

Returns the quantity of creatures present in the specified creatures generator on the map.

SetCreaturesInGeneratorQuantity(x, y, quantity)

Sets the specified quantity of creatures in the specified creatures generator on the map.

AddCreaturesInGeneratorQuantity(x, y, quantity, duration)

Adds the specified quantity of creatures in the specified creatures generator on the map for the specified duration.

RemoveCreaturesInGeneratorQuantity(x, y, quantity, duration)

Removes the specified quantity of creatures in the specified creatures generator on the map for the specified duration.

*

SetCreaturesInGeneratorTypeQuantity(creature, quantity)

Sets the specified quantity of creatures in all the creatures generators on the map for the specified type of creature.

AddCreaturesInGeneratorTypeQuantity(creature, quantity, duration)

Adds the specified quantity of creatures in all the creatures generators on the map for the specified type of creature for the specified duration.

RemoveCreaturesInGeneratorTypeQuantity(creature, quantity, duration)

Removes the specified quantity of creatures in all the creatures generators on the map for the specified type of creature for the specified duration.

*

GetCreaturesInGeneratorTypeGrowth(creature)

Returns the quantity of growth for the creatures generators on the map for the specified type of creature.

SetCreaturesInGeneratorTypeGrowth(creature, quantity)

Sets the specified quantity of growth for all the creatures generators on the map for the specified type of creature.

AddCreaturesInGeneratorTypeGrowth(creature, quantity, duration)

Adds the specified quantity of growth for all the creatures generators on the map for the specified type of creature for the specified duration.

RemoveCreaturesInGeneratorTypeGrowth(creature, quantity, duration)

Removes the specified quantity of growth for all the creatures generators on the map for the specified type of creature for the specified duration.
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