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» fheroes2 General Announcements
[Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitimeby sirDranik 2024-05-24, 01:00

» The YouTube thread
[Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitimeby DanilaRud015 2024-05-19, 06:00

» Songs of Conquest
[Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitimeby Mefista 2024-05-16, 09:29

» ...to XP run...
[Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitimeby CATMAN 2024-03-30, 03:16

» WARNING - The dreaded moment is here: Heroes 6 servers shutting down
[Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitimeby Blake01 2024-03-29, 23:04

» Songs of Silence (HoMM like game)
[Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitimeby Blake01 2024-03-27, 16:52

» Heroes Orchestra's 5th Birthday concerts with Paul Romero
[Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitimeby rrravyn 2024-03-23, 22:45

Poll
Global announcements should be:
Everlasting, 1 for each project.
[Script System][Suggestions] GetUserDifficultyChoice() and more Redbar110%[Script System][Suggestions] GetUserDifficultyChoice() and more Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
[Script System][Suggestions] GetUserDifficultyChoice() and more Redbar11100%[Script System][Suggestions] GetUserDifficultyChoice() and more Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
[Script System][Suggestions] GetUserDifficultyChoice() and more Redbar110%[Script System][Suggestions] GetUserDifficultyChoice() and more Redbar12
 0% [ 0 ]
Total Votes : 6
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 [Script System][Suggestions] GetUserDifficultyChoice() and more

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Unknown_Hero
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Unknown_Hero


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Registration Date : 2015-09-06

[Script System][Suggestions] GetUserDifficultyChoice() and more Empty
PostSubject: [Script System][Suggestions] GetUserDifficultyChoice() and more   [Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitime2017-03-30, 03:13

GetUserDifficultyChoice()

Returns the level of difficulty chosen by the user when launching the scenario.

*

GetPlayerAIPersonality(player)

Returns the personality of the specified AI player.
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