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» [H3SW v0.8.2] Witch Hunt
[Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitimeby GodRage Yesterday at 22:56

» 5Kings1Ring
[Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitimeby GodRage Yesterday at 22:54

» Polskie powitanie
[Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitimeby rrravyn 2024-11-15, 09:53

» loading simplification
[Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitimeby badtoper 2024-11-15, 04:37

» Easier Troop Management Between Garrison and Hero in Town
[Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitimeby badtoper 2024-11-15, 04:05

» Improvements for Hero Management and Turn Confirmation
[Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitimeby badtoper 2024-11-15, 01:57

» [H3SW v0.8.2] Desert Isle
[Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitimeby Sir Albe 2024-10-31, 07:56

Poll
Global announcements should be:
Everlasting, 1 for each project.
[Script System][Suggestions] GetUserDifficultyChoice() and more Redbar110%[Script System][Suggestions] GetUserDifficultyChoice() and more Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
[Script System][Suggestions] GetUserDifficultyChoice() and more Redbar11100%[Script System][Suggestions] GetUserDifficultyChoice() and more Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
[Script System][Suggestions] GetUserDifficultyChoice() and more Redbar110%[Script System][Suggestions] GetUserDifficultyChoice() and more Redbar12
 0% [ 0 ]
Total Votes : 6
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 [Script System][Suggestions] GetUserDifficultyChoice() and more

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Unknown_Hero
Mage
Mage
Unknown_Hero


Messages : 780
Quality Points : 78
Registration Date : 2015-09-06

[Script System][Suggestions] GetUserDifficultyChoice() and more Empty
PostSubject: [Script System][Suggestions] GetUserDifficultyChoice() and more   [Script System][Suggestions] GetUserDifficultyChoice() and more Icon_minitime2017-03-30, 03:13

GetUserDifficultyChoice()

Returns the level of difficulty chosen by the user when launching the scenario.

*

GetPlayerAIPersonality(player)

Returns the personality of the specified AI player.
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