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 fheroes2 General Announcements

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sirDranik
Nomad
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sirDranik


Messages : 70
Quality Points : 16
Registration Date : 2020-07-28

fheroes2 General Announcements - Page 2 Empty
PostSubject: Re: fheroes2 General Announcements   fheroes2 General Announcements - Page 2 Icon_minitime2022-10-11, 13:59

Dear fans and supporters of Heroes of Might and Magic 2!

It is time to introduce a new version of fheroes2 - 0.9.20. One month has passed and we are happy to share some news about the release.

Translations and corresponding UI saw huge improvements. We added support for Turkish, Dutch and Romanian languages, including not only their translations but font generations for each of them.
fheroes2 General Announcements - Page 2 Langua12

Moreover, the fheroes2 engine is now capable of generating new buttons within the game for any language. For now we have updated just a few buttons in the game, but in the future we are going to make it possible to cover all of the buttons for any language within the game.
fheroes2 General Announcements - Page 2 Main_m11

The AI has improved significantly. The team did an enormous work in fixing various logical issues related to the AI and also some very tricky places which would have been impossible to catch for normal players. This was made possible by a new special debug tool within the engine which allows us to literally see every step of the AI. We also decreased some monster growth perks for the AI, which by the way were also present in the original game, to have more fair conditions for human players and the AI.

The Petrification spell got a brand new icon which was not present in the original game, and this icon was drawn by our pixel artist.
fheroes2 General Announcements - Page 2 Petrif11
fheroes2 General Announcements - Page 2 Petrif10

On top of all of this we added a Handicap feature not only for multiplayer as it was in the original game, but also for single-player games to give players more flexibility and an even higher challenge while playing certain maps.
fheroes2 General Announcements - Page 2 Handic10

As usual the team fixed more than 30 bugs.

Thank you so much for your support and we hope that you will really enjoy the game!

You could also support the project development on Patreon.

GodRage, Mefista, dodge, Unknown_Hero, Jachu, ihhub, sirDranik and Zense like this post

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sirDranik
Nomad
Nomad
sirDranik


Messages : 70
Quality Points : 16
Registration Date : 2020-07-28

fheroes2 General Announcements - Page 2 Empty
PostSubject: Re: fheroes2 General Announcements   fheroes2 General Announcements - Page 2 Icon_minitime2022-11-14, 14:44

Dear fans of the fheroes2 project and of Heroes of Might and Magic 2!

Fheroes2 Resurrection team introducing a new release of the fheroes2 engine - 0.9.21.
We are happy to tell you that many significant milestones were reached. The list is quite long (as usual) and very diverse, so there should be something interesting for everyone. Here are some highlights that we have selected for you:

First of all, we solved a sound issue that would happen during playback of campaign videos for Windows users. No more audio distortions or crashes.

We added new options for graphics in the main menu settings. Now you can select V-Sync to solve potential screen tearing problems, and display system information like the Frames Per Second (FPS), and toggle full screen mode on or off.
fheroes2 General Announcements - Page 2 Graphi10

As usual the AI has seen substantial improvements. It will now arrange its troops better and has better priorities for what to do on the adventure map. In addition to this, we expect players who try the final Roland campaign scenario to meet a much greater challenger now - without making any spoilers…  fheroes2 General Announcements - Page 2 2234040487

Translations are constantly improving and this release makes it possible to select Czech, Hungarian and Dutch languages. Translations were also improved for Russian, Belarusian, Hungarian, Bulgarian, French and Norwegian. The translations were becoming so many that we had to add a new language selection dialog.
fheroes2 General Announcements - Page 2 Langua13

Last but not at all least, we have added an initial Android version!  Blind  This has long been awaited and thanks to hard work put in by our members this was achieved. We need to emphasize that it is the first version of this and that there are still things left to do to polish the experience to an acceptable quality. Soon we will update our documentation on how to install it and play on your own devices.
fheroes2 General Announcements - Page 2 Androi10

As usual, we fixed more than 40 bugs since last release.

We hope that you will enjoy this new release and as always thank you all for your support!

You could also support the project development on Patreon.

GodRage, dodge, Unknown_Hero, Jachu, DanilaRud015, ihhub and Zense like this post

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sirDranik
Nomad
Nomad
sirDranik


Messages : 70
Quality Points : 16
Registration Date : 2020-07-28

fheroes2 General Announcements - Page 2 Empty
PostSubject: Re: fheroes2 General Announcements   fheroes2 General Announcements - Page 2 Icon_minitime2022-12-21, 20:20

Dear fans of fheroes2 and of Heroes of Might and Magic 2!

We finally reached the milestone we have been working on for more than 3 years. Today we are happy to present you the ...
Positive moral  Positive moral  Positive moral 1.0 release of fheroes2! Positive moral  Positive moral  Positive moral

During the past one and a half months, the team has made huge improvements in the rendering of the game. We fixed multi-screen support, fullscreen mode with high DPI, improved overall rendering on Adventure Map and more. Now you can enjoy the gameplay with Pathfinding maximum comfort. Logistics

The team brought the Android release to the fully playable state: we added right click emulation support, reduced minimum Android version to 5.1, fixed constant scrolling of Adventure Map and added several more improvements to provide smooth gameplay on every Android device.

We also greatly improved the animation during battles. No more freezing units during actions or clunky animations of some monsters. On top of this, the team added full replication of Luck and catapult animation.
fheroes2 General Announcements - Page 2 Rainbo10

Moreover, the team introduced a lot of algorithmically generated and translated buttons to be able to play the game in any language. The work is still in progress but it is a huge step forward.
fheroes2 General Announcements - Page 2 Button10

Besides this, we fixed issues with Campaign rewards, updated translations, reworked HotKey system and more.

If you are not fully familiar with the features present in fheroes2 project over the original game you can take a look at our wiki page.

Even though the 1.0 release is a huge milestone for the project, this is just the beginning of a much larger scale of the project. We are going to release the Android version in the Google Play Store, add an Editor, multiplayer and most importantly release our independent expansion  Sphinx .
You can check the roadmap of the project here. Foremost Scroll

Thank you so much for your support and we really hope that you enjoy the game!

You could also support the project development on Patreon.

GodRage, Sir Albe, dodge, Jachu and DanilaRud015 like this post

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sirDranik
Nomad
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sirDranik


Messages : 70
Quality Points : 16
Registration Date : 2020-07-28

fheroes2 General Announcements - Page 2 Empty
PostSubject: Re: fheroes2 General Announcements   fheroes2 General Announcements - Page 2 Icon_minitime2023-03-14, 11:10

Dear supporters of fheroes2 and fans of Heroes of Might and Magic II!

Today we are releasing version 1.0.1 of fheroes2 project and we are happy to share details about it!

In this release the team made huge changes in animations of monsters and spells during battle. Such improvements relate to walking animations, shooting, spells not overlapping units and more. These changes fix animation issues present even in the original game and make the gameplay even more pleasant and smooth. Death Ripple
fheroes2 General Announcements - Page 2 Death_10

This release brings improvements for performance as the team speeded up multiple places including Adventure Map rendering, animations in battle and various windows. This might not be noticeable by most of users but significant for those playing on portable devices by reducing the amount of energy needed to run the game. Armageddon
Regarding the portable devices: Android release got a huge boost! We added a special application called "fh2 toolset". The application will run for players who are installing the APK for the first time. The app helps with installation of the game. It also contains save file manager if you want to delete certain saves from your device. Foremost Scroll
fheroes2 General Announcements - Page 2 Fh2_to10 fheroes2 General Announcements - Page 2 Fh2_to11

Based on demand we implemented scaled resolutions support. Now you can choose resolutions which have an integer scaling factor applied to the original resolution. This helps to scale up the game but maintain the resolution in an acceptable way, especially in windowed mode.
fheroes2 General Announcements - Page 2 Scaled10

Moreover, we made a huge ground work towards the future Editor and new map format. This is not visible by players as the whole work was internal in relation to source code but essential for the future changes. Besides this we updated multiple translations, reworked fonts for buttons and fixed numerous issues with logic on Adventure Map and in battles.

Thank you so much everyone and we hope that you enjoy the improved fheroes2!

You could also support the project development on Patreon.

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sirDranik
Nomad
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sirDranik


Messages : 70
Quality Points : 16
Registration Date : 2020-07-28

fheroes2 General Announcements - Page 2 Empty
PostSubject: Re: fheroes2 General Announcements   fheroes2 General Announcements - Page 2 Icon_minitime2023-03-14, 11:13

Dear supporters of fheroes2 project!

We are very excited to announce 1.0.2 version of the project!

This release is full of interesting changes and improvements. So, let's get started.
The team always spends time improving the performance of the engine and in this release we again improved the Adventure Map rendering. It might not be visible for many players but if you use a mobile device to play the game then smaller energy consumption is very welcome.

With a great help of an artist, we fixed the original look of Captain's Quarters building in Sorceress town as well as changed multiple icons for options to give each option a unique and logically correct image. fheroes2 General Announcements - Page 2 2674570714
fheroes2 General Announcements - Page 2 Captai14
fheroes2 General Announcements - Page 2 Settin10

Speaking of improvements AI heroes now know how to use  Dimension Door Town Portal and Town Gate spells Dimension Door . This makes AI the same advantages as human players. Moreover, the overall AI task logic decision on the Adventure Map was reworked, leading to better strategic decisions.

This release also brings multiple fixes for spell logic in battles, fixes for special cases of monster movement and additionally we corrected all sounds being used for objects on the Adventure Map.

In the past it was impossible to know the in-game date from a save file unless you load it. Having tens or even hundreds of save files might lead to difficult navigation among them. From now on you can right click on a save file to see the date without even loading the file.
fheroes2 General Announcements - Page 2 Save_f12

Android players had no way to type anything within the game as most of mobile phones do not have a physical keyboard for this. To overcome this disadvantage, we introduced a virtual in-game keyboard which will popup if you click on text edit area. Foremost Scroll
fheroes2 General Announcements - Page 2 Keyboa10

Beside all these changes the team fixed over 60 bugs and updated multiple translations for the game.
Note that old save files before 1.0 version are not supported anymore.

Thank you so much for your support and we hope that you enjoy the game even more!

You could also support the project development on Patreon.

Orzie, dodge, Unknown_Hero, Jachu, DanilaRud015 and Halib like this post

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