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» Immortal Realms: Vampire Wars (HoMM like game)
[Script System][Suggestions] IsMapEmpty(x, y) and more Icon_minitimeby Unknown_Hero 2020-09-18, 23:10

» They talked about fheroes2!
[Script System][Suggestions] IsMapEmpty(x, y) and more Icon_minitimeby sirDranik 2020-09-13, 02:51

» GoG Homm2 vs fheroes2 comparison review
[Script System][Suggestions] IsMapEmpty(x, y) and more Icon_minitimeby sirDranik 2020-09-11, 01:19

» Resurrection of fheroes2 with 0.8 version
[Script System][Suggestions] IsMapEmpty(x, y) and more Icon_minitimeby Tibor0803 2020-09-08, 06:32

» [Enhancement] Enhancement for the information displayed when the player right clicks on an object
[Script System][Suggestions] IsMapEmpty(x, y) and more Icon_minitimeby sirDranik 2020-09-07, 20:45

» Free Heroes of Might and Magic II (fheroes2) General Announcements
[Script System][Suggestions] IsMapEmpty(x, y) and more Icon_minitimeby ihhub 2020-09-05, 02:34

» [Enhancement] Enhancement for Scouting secondary skill
[Script System][Suggestions] IsMapEmpty(x, y) and more Icon_minitimeby Unknown_Hero 2020-09-03, 21:26

Poll
Global announcements should be:
Everlasting, 1 for each project.
[Script System][Suggestions] IsMapEmpty(x, y) and more Redbar110%[Script System][Suggestions] IsMapEmpty(x, y) and more Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
[Script System][Suggestions] IsMapEmpty(x, y) and more Redbar11100%[Script System][Suggestions] IsMapEmpty(x, y) and more Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
[Script System][Suggestions] IsMapEmpty(x, y) and more Redbar110%[Script System][Suggestions] IsMapEmpty(x, y) and more Redbar12
 0% [ 0 ]
Total Votes : 6
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 [Script System][Suggestions] IsMapEmpty(x, y) and more

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Unknown_Hero
Mage
Mage
Unknown_Hero

Messages : 724
Quality Points : 74
Registration Date : 2015-09-06

[Script System][Suggestions] IsMapEmpty(x, y) and more Empty
PostSubject: [Script System][Suggestions] IsMapEmpty(x, y) and more   [Script System][Suggestions] IsMapEmpty(x, y) and more Icon_minitime2017-03-26, 09:09

IsMapEmpty(x, y)
x: X coordinate on the world map.
y: Y coordinate on the world map.

Returns "true" if there is nothing located on the specified square (location, hero, creature, etc.) on the adventure map, returns "false" otherwise.

*

MapPutHero(x, y, hero, player)

Puts the specified hero on the specified square on the adventure map owned by the specified player.

*

MapPutBoat(x, y, player)
player: the player who will own the boat.

Puts an empty boat on the specified square on the adventure map.
Using value of "-1" for player, the boat is not owned by any player.

*

MapIsOccupiedByBoat(x, y)

Returns "true" if there is a boat on the specified square on the adventure map, returns "false" otherwise.

*

GetBoatOwner(x, y)

Returns the owner of the boat present on the specified square on the adventure map.

*

SetBoatOwner(x, y, player)

Sets the specified player as owner of the boat present on the specified square on the adventure map.

*

PutHeroInBoat(x, y, hero)

Puts the specified hero in the boat present on the specified square on the adventure map.

*

MapPutJail(x, y, hero)

Puts a jail on the specified square on the adventure map with the specified hero inside.

*

GetHeroInJail(x, y)

Returns the hero present in the specified jail.

*

SetHeroInJail(x, y, hero)

Puts the specified hero in the specified jail on the adventure map.

***** Updated on March 30, 2017 *****

MapRemoveHero(hero)

Removes the specified hero from the adventure map.
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