~ Forums of Enroth ~

An Enroth diehard fan community
 
HomeHome  ChatChat  FAQFAQ  SearchSearch  RegisterRegister  Log inLog in  
Latest topics
» Comparing scores at Broken Alliance
by Pitsu Today at 06:30

» H3SW: Classic Faction Lineups
by Orzie Today at 03:42

» H3SW: General Graphics discussion
by Orzie Yesterday at 03:34

» The YouTube thread
by Orzie 2017-11-23, 05:31

» HoMM I: Vine of Enroth by Huntka
by Uhm 2017-11-23, 04:46

» Ironfist 1.3.0
by tornado711 2017-11-21, 09:26

» H3SW: Artifact system
by Orzie 2017-11-20, 04:08

Poll
"Wait" in HoMM2?
Yes
82%
 82% [ 49 ]
No
18%
 18% [ 11 ]
Total Votes : 60
Most Viewed Topics
H3SW: General Graphics discussion
Ragoon's Graphics For HoMM3SW
H3SW General Discussion
H3SW: Dwelling Development
H3SW Map List: Work in progress
Dervish Faction General Concept
Enrothian Fan Art
Commanders?
H3SW Recruitment Point - Enroth Needs You!
Серия книг "Земли Меча и Магии"

Share | 
 

 Ragoon's Graphics For HoMM3SW

View previous topic View next topic Go down 
Go to page : Previous  1 ... 8 ... 12, 13, 14
AuthorMessage
buffkaz
Nomad
Nomad
avatar

Messages : 69
Quality Points : 39
Registration Date : 2015-10-25
Location : Netherlands

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-05-17, 20:36

A-class
Back to top Go down
Tibor0803
Nomad
Nomad
avatar

Messages : 52
Quality Points : 13
Registration Date : 2015-08-09
Age : 26
Location : Budapest, Hungary

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-05-20, 13:37

Uhm wrote:
@BoseDrache

Spoiler:
 

Why is the Lizardman treated like a 2-hexa long creature?
Back to top Go down
Ragoon
Minotaur
Minotaur
avatar

Messages : 300
Quality Points : 272
Registration Date : 2016-05-30
Age : 20
Location : Wrocław, Poland

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-05-20, 22:40

It was 2-hex long for the first tests, but it's not going to stay like that for v0.8
They didn't have any animations there yet Wink
Back to top Go down
https://www.facebook.com/ragoon97
Uhm
Minotaur
Minotaur
avatar

Messages : 394
Quality Points : 429
Registration Date : 2015-07-17
Age : 22
Location : Poland

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-05-21, 05:58

Lizardmen added, you can check c102liza.def and c103uliz.def Smile

________________________
Well, Roland, it seems I've won our little contest.  But don't worry. Not only have I decided to spare your life, but I am appointing you monarch of the Western Tower.  Perhaps I will come and visit your splendid court, when you are not entertaining important rats and spiders.
Back to top Go down
Orzie
Master Modder
Master Modder
avatar

Messages : 1577
Quality Points : 665
Registration Date : 2014-12-12
Age : 25
Location : Tomsk, Russia

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-05-23, 01:12

Fantastic news! I'm joining the full scale development after Thursday which is my last deadline at work.

________________________
In case someone cares for my music:
Mylinks_profile_page
Back to top Go down
Ragoon
Minotaur
Minotaur
avatar

Messages : 300
Quality Points : 272
Registration Date : 2016-05-30
Age : 20
Location : Wrocław, Poland

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-05-23, 01:29

Will we see it? Mr Beta? <3  ... &lt;3
Back to top Go down
https://www.facebook.com/ragoon97
robizeratul
Elf
Elf
avatar

Messages : 158
Quality Points : 23
Registration Date : 2015-07-01

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-05-23, 02:10

Orzie is back!
Back to top Go down
xxswwxx
Gargoyle
Gargoyle
avatar

Messages : 13
Quality Points : 2
Registration Date : 2017-03-04
Age : 15
Location : Cali, USA

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-05-23, 05:46

hip hip hurray!!!
Back to top Go down
Ragoon
Minotaur
Minotaur
avatar

Messages : 300
Quality Points : 272
Registration Date : 2016-05-30
Age : 20
Location : Wrocław, Poland

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-10-17, 11:57

Hello again Razz

Just did underground enterance, took some time to get used to the style again. What do you think?



Back to top Go down
https://www.facebook.com/ragoon97
robizeratul
Elf
Elf
avatar

Messages : 158
Quality Points : 23
Registration Date : 2015-07-01

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-10-17, 22:52

Guess whos back!!

Looks damn spooky! On some terrains it looks great, on others not soo much. Think this is one of thoae buildings that needs to be tweaked, maybe different color stone in some terrains

Edit: maybe change the location of the stairs so the hero "steps inside"
Back to top Go down
Orzie
Master Modder
Master Modder
avatar

Messages : 1577
Quality Points : 665
Registration Date : 2014-12-12
Age : 25
Location : Tomsk, Russia

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-10-18, 01:51

Good work dude! Unfortunately, this design is not as universal as any above-ground design would be, because Heroes 1-3 doesn't have many objects of that kind, they get lost easily when surrounded by generic adventure map fillers (because only lakes and deep holes/crevices are an exception, with the lakes being clearly lakes and holes having deep tones inside suggesting a volume). Robizeratul is also right about the color scheme since colors like these don't exist in H2 palette and aren't even close to it.

________________________
In case someone cares for my music:
Mylinks_profile_page
Back to top Go down
Ragoon
Minotaur
Minotaur
avatar

Messages : 300
Quality Points : 272
Registration Date : 2016-05-30
Age : 20
Location : Wrocław, Poland

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-10-18, 02:12

Will it work with the dome over it with enterance at the front? also, I've made it 2x1 squares which was probably a mistake too (it's 3x2 right?)
Back to top Go down
https://www.facebook.com/ragoon97
Orzie
Master Modder
Master Modder
avatar

Messages : 1577
Quality Points : 665
Registration Date : 2014-12-12
Age : 25
Location : Tomsk, Russia

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-10-18, 02:53

I suggest turning attention to PoL Arena object. Here we can see the grey round bottom which is more or less universal on all terrains, plus the beige walls suggesting an artificial construction.



For now, the best solution (the way I see it) would be a reinterpretation of classic H3 gate with the key elements mentioned above:


You even can use your older draft of the Harpy dwelling as a base for the entrance:



IMO a three-eyed skull with some additional details around and perhaps a grey round bottom I mentioned could really work.

For the current below-ground version, I am not really sure, but perhaps it can become a part of something bigger just like the skull I mentioned now comes up in this dialog.

________________________
In case someone cares for my music:
Mylinks_profile_page
Back to top Go down
Ragoon
Minotaur
Minotaur
avatar

Messages : 300
Quality Points : 272
Registration Date : 2016-05-30
Age : 20
Location : Wrocław, Poland

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-10-18, 04:50

Underground enterance v2



Back to top Go down
https://www.facebook.com/ragoon97
Orzie
Master Modder
Master Modder
avatar

Messages : 1577
Quality Points : 665
Registration Date : 2014-12-12
Age : 25
Location : Tomsk, Russia

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-10-18, 05:11

Now that's what I call a hit!

It looks even better if converted to Heroes 2 palette.



The only things I would also suggest to make this even more awesome is to pay a little more attention to the steps (make them a bit more detailed, some semitones on the steps should do well) and probably make the whole structure brighter so that it will be more discernible on Lava. A little more detail/deeper tones may also come in handy so that it won't look like it comes straight from Heroes 1.

P.S. Was a brown/beige variant looking bad enough?
P.P.S. I don't know what the guys think, but maybe having green shimmering eyes (just like the Necromancer's castle on the townscreen has) will also make this asset fit to the game as native. Heroes 2 didn't have a cycling green color for map objects though, so it's just a thought.

________________________
In case someone cares for my music:
Mylinks_profile_page
Back to top Go down
robizeratul
Elf
Elf
avatar

Messages : 158
Quality Points : 23
Registration Date : 2015-07-01

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-10-18, 11:40

Damn, what a comeback! This might be my favorite custom building.

Theres so much you can do with this. Add the green eyes like orzie said, add some horns, or my favorute:a badass crown!

Maybe some skeletons at the entrance, or just blood smeared everywhere comming from the eyes, or make it really old, like a ruin nobody cisited in a long time...

So many ideas!
Back to top Go down
Ragoon
Minotaur
Minotaur
avatar

Messages : 300
Quality Points : 272
Registration Date : 2016-05-30
Age : 20
Location : Wrocław, Poland

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-10-31, 02:58

Underground Enterance v3 (first animated building yaaay  Evnt )
Changed the color, redrawn rocks, added some depth to the eyes and a lot of other details added.





TERRAINS:
 
Back to top Go down
https://www.facebook.com/ragoon97
Agar
Nomad
Nomad
avatar

Messages : 98
Quality Points : 156
Registration Date : 2015-07-21
Location : Russia

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-10-31, 05:43

Great, only it seems to me, it would be worthwhile to somehow sharpen upwards.
Back to top Go down
Sir Albe
Vampire
Vampire
avatar

Messages : 528
Quality Points : 318
Registration Date : 2015-07-16
Age : 22
Location : Aalborg, Denmark

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-10-31, 06:06

Great job! Very Happy My only concern is if it fits 3 squares in width. I think it shouldn't be bigger than 3 squares wide.
Back to top Go down
Ragoon
Minotaur
Minotaur
avatar

Messages : 300
Quality Points : 272
Registration Date : 2016-05-30
Age : 20
Location : Wrocław, Poland

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-10-31, 06:26

It's not Wink

Back to top Go down
https://www.facebook.com/ragoon97
Dr Slash
Nomad
Nomad
avatar

Messages : 86
Quality Points : 103
Registration Date : 2015-07-21
Age : 23

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-10-31, 08:28

Sir Albe wrote:
Great job! Very Happy My only concern is if it fits 3 squares in width. I think it shouldn't be bigger than 3 squares wide.
Interesting, I had a similar thought yesterday, but didn't have time to post the quick sketch I made:


The current shape looks kinda too uniform and symmetrical.

Also the three eyes and the nose are arranged in square shape, which also looks a bit weird. Might be worth decreasing the size of the middle eye and moving it a bit higher.

The steps could also use some minor fixing, but other than that looks great, keep up the good work!

________________________
Buy my game! Wink
Buy my NEW game!! :cheers:
Back to top Go down
http://www.infamous-quests.com/home/games/quest-for-infamy
robizeratul
Elf
Elf
avatar

Messages : 158
Quality Points : 23
Registration Date : 2015-07-01

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-11-01, 21:35

Just found this: https://www.reddit.com/r/PixelArt/

you could share your stuff there, who knows, maybe some people will come and help out! There's plenty of pixel art and artists!

And also a benefit, they get to see the great stuff you did! Very Happy
Back to top Go down
Orzie
Master Modder
Master Modder
avatar

Messages : 1577
Quality Points : 665
Registration Date : 2014-12-12
Age : 25
Location : Tomsk, Russia

PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-11-02, 03:48

Honestly, I have nothing against symmetry, because many objects in Heroes 2 do have it due to the simplistic design. I really like the version with the torches, looks like fun. Agar's suggestion may be also taked into account, but what is more important is to see how the actual object fits to the game; perhaps it will need some semitones/details to look more like native.

The skull head shape, however, still can be improved to be absolutely cool: a little more ordered spikes may work fine here.
(MAD SKILLS)
(ORANGE VERSION PERHAPS IS BETTER)
(AGAR'S VERSION MAY BE EVEN ENOUGH)

________________________
In case someone cares for my music:
Mylinks_profile_page
Back to top Go down
Sponsored content




PostSubject: Re: Ragoon's Graphics For HoMM3SW   

Back to top Go down
 
Ragoon's Graphics For HoMM3SW
View previous topic View next topic Back to top 
Page 14 of 14Go to page : Previous  1 ... 8 ... 12, 13, 14
 Similar topics
-
» Ragoon's Graphics For HoMM3SW
» web-design-vs-graphics-design
» Forumotion: Graphics Request Subforum
» Free Forumotion Skins - Graphics & Design/Theme & Layout
» Cyborg: Graphics

Permissions in this forum:You cannot reply to topics in this forum
~ Forums of Enroth ~ :: Modding Guild :: General Modding :: Pixel Painting-
Jump to: