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 Ragoon's Graphics For HoMM3SW

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Ragoon
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PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-03-28, 22:12

I have managed to bring my mantis to more-or-less complete stage Smile
What do you think? Is it ready to animate?



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robizeratul
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PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-03-29, 02:05

damn this looks cool but so hard to animate Surprised. will it always fly? or just long distance
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Orzie
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PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-03-29, 03:42

I think it's ready. The only adjustments required are the color transitions on the body parts, but I can do it myself and they are anyway mostly static, especially in the movement animation. I suggest basing its movement on H4 example where the body is almost not moving during flight. It should be easy to do and make the creature unique in its movement scheme.

Quote :
will it always fly? or just long distance

It is currently impossible to make several movement modes for creatures.

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xxswwxx
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PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-03-29, 10:33

I say we give the treant an upgrade. Its more of a magically formed creature than an animal.
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Ragoon
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PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-04-03, 22:01

xxswwxx wrote:
I say we give the treant an upgrade. Its more of a magically formed creature than an animal.
We'll see if it's needed during beta testing :p




And now, mantis moving animation, cause I felt like doing it Rolling Eyes
Landing animation might seem wrong a little bit, but I couldn't come up with any better idea, it looks fine enough now.

Also brighten wings a little bit to fit them more with wasp ones



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Orzie
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PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-04-04, 00:57

Truly awesome work! Thank you very much for this. With the improved design it started looking much more convincing compared to the first iteration presented on info sources.

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PostSubject: Re: Ragoon's Graphics For HoMM3SW   2017-04-04, 03:54

Very nice!
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