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Poll
Global announcements should be:
Everlasting, 1 for each project.
[Fheroes2 0.8] Graphics Issues With Fheroes2 Redbar110%[Fheroes2 0.8] Graphics Issues With Fheroes2 Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
[Fheroes2 0.8] Graphics Issues With Fheroes2 Redbar11100%[Fheroes2 0.8] Graphics Issues With Fheroes2 Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
[Fheroes2 0.8] Graphics Issues With Fheroes2 Redbar110%[Fheroes2 0.8] Graphics Issues With Fheroes2 Redbar12
 0% [ 0 ]
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 [Fheroes2 0.8] Graphics Issues With Fheroes2

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Unknown_Hero
Mage
Mage
Unknown_Hero


Messages : 778
Quality Points : 78
Registration Date : 2015-09-06

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PostSubject: [Fheroes2 0.8] Graphics Issues With Fheroes2   [Fheroes2 0.8] Graphics Issues With Fheroes2 Icon_minitime2020-08-09, 05:41

@sirDranik

Have you seen this?

Unknown_Hero wrote:
Hi ihhub,

Here is a thread where changes have been made to the game graphics to correct some problems encountered.
Certainly some files won't be needed as they fix display priority issues in different castles and I haven't started testing fheroes2 yet.
All the changes made are indicated in the changelog.
Some of these files have been modified by Uhm, try contacting him on this site to see if it is possible to use some of his modifications for your project.
For the modifications made by me, it's okay. Smile

Is the list of sprites to modify for your project available somewhere?

Can you talk a little bit about the graphics in the game you're having trouble with?


Last edited by Unknown_Hero on 2020-08-12, 23:03; edited 1 time in total
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ihhub
Pikeman
Pikeman
ihhub


Messages : 42
Quality Points : 17
Registration Date : 2020-07-26

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PostSubject: Re: [Fheroes2 0.8] Graphics Issues With Fheroes2   [Fheroes2 0.8] Graphics Issues With Fheroes2 Icon_minitime2020-08-12, 02:46

As sirDranik has not Internet access these days I'll answer.
If you refer to graphical issues in fheroes2 0.8 then there is a list of them:
- no proper color representation for some effects. The game uses full spectrum of possible colors instead of sticking to the original game palette
- various shadow issues because the game uses hardcoded alpha-channel value instead of using extra palettes for conversion. For example, shadowing on SDL 1 and SDL 2 in different
- some images are rendered incorrectly. The best example is Air Elemental

All these issues will be fixed with a new rendering engine in 0.9 version.
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Unknown_Hero
Mage
Mage
Unknown_Hero


Messages : 778
Quality Points : 78
Registration Date : 2015-09-06

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PostSubject: Re: [Fheroes2 0.8] Graphics Issues With Fheroes2   [Fheroes2 0.8] Graphics Issues With Fheroes2 Icon_minitime2020-08-12, 06:40

Ah, I'm very interested in this new rendering engine.
I look forward to version 0.9. Smile
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PostSubject: Re: [Fheroes2 0.8] Graphics Issues With Fheroes2   [Fheroes2 0.8] Graphics Issues With Fheroes2 Icon_minitime

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