Orzie Master Modder
Messages : 2166 Quality Points : 843 Registration Date : 2014-12-12 Age : 32 Location : Turkey
| Subject: [H3SW v0.8.0] Knight Troops stacks generated for AI hero armies 2019-01-03, 01:31 | |
| This is a very nasty bug, confirmed numerous times.
If you happen to meet it, feel free to leave us a savegame in this thread. We will need to track this bug down and see how the game treats these stacks appearing from nowhere. ________________________
Last edited by Orzie on 2019-01-04, 20:43; edited 2 times in total | |
|
AvalancheExiaR2 Peasant
Messages : 2 Quality Points : 1 Registration Date : 2015-11-20 Age : 32 Location : Bangkok, Thailand
| Subject: Re: [H3SW v0.8.0] Knight Troops stacks generated for AI hero armies 2019-01-03, 03:17 | |
| - Orzie wrote:
- This is a very nasty bug, confirmed numerous times.
If you happen to meet it, feel free to leave us a savegame in this thread. We will need to track this bug down and see how the game treats these stacks appearing from nowhere. When I attacking a purple castle next turn a pikemen create on purple castle. Before pikemen created on purple castle. https://drive.google.com/file/d/1EbULQTMxfXIRyvKYpuLSX4RtJlaxySxC/view?usp=sharing After pikemen created on purple castle. https://drive.google.com/file/d/1_L8P5Ela1HhCz8nk5IZDF2VCus29knES/view?usp=sharing | |
|
Orzie Master Modder
Messages : 2166 Quality Points : 843 Registration Date : 2014-12-12 Age : 32 Location : Turkey
| Subject: Re: [H3SW v0.8.0] Knight Troops stacks generated for AI hero armies 2019-01-03, 03:31 | |
| Thanks. I am getting more reports when the Knight stacks appear in castle garrisons. Maybe this is somehow related to the way AI treats the castles. ________________________ | |
|
krillep Skeleton
Messages : 6 Quality Points : 3 Registration Date : 2018-12-24 Age : 29
| Subject: Re: [H3SW v0.8.0] Knight Troops stacks generated for AI hero armies 2019-01-03, 07:45 | |
| - Orzie wrote:
- This is a very nasty bug, confirmed numerous times.
If you happen to meet it, feel free to leave us a savegame in this thread. We will need to track this bug down and see how the game treats these stacks appearing from nowhere. Got one for you here: Before spawn https://mega.nz/#!OkQ0jKpI!rJ_arXvavPyPn-cFf92UrEZAq3ZA64_V_9gz6dRH4qY After spawn https://mega.nz/#!Oo5XRCQQ!GzofzEWfL10-HTbNRmJr6SnYJxZXVHumXjtyIIeVS8Q Should spawn a Horde of Marksmen at Mossden to the far north after you end turn, in a swamp biome. Take the marked Stone Liths if you need to get there (if not marked, it should be right next to you). It took a few turns for the stack to spawn initially when I was testing. Had to go far away for him to take the castle back ^^ I've noticed that the AI does not use a lot of creatures either in general. I don't think I've seen a group of over 10 tier 7 units yet, and tier 1 I think I've seen 150 tops in a group. I got a cartographer pretty early, and I haven't really seen the AI fight each other, or them battle anything that would wipe them out.
Last edited by krillep on 2019-01-03, 08:03; edited 1 time in total (Reason for editing : OCD) | |
|
Orzie Master Modder
Messages : 2166 Quality Points : 843 Registration Date : 2014-12-12 Age : 32 Location : Turkey
| Subject: Re: [H3SW v0.8.0] Knight Troops stacks generated for AI hero armies 2019-01-04, 19:34 | |
| Good news is that we found out the code piece where the malfunction exists.
Bad news that is is a HUGE piece of code.
Hopefully, we can fix it rather soon, because this fix is the most crucial for the next coming update and we will not release anything until it's done. ________________________ | |
|
Sponsored content
| Subject: Re: [H3SW v0.8.0] Knight Troops stacks generated for AI hero armies | |
| |
|