~ Forums of Enroth ~
Would you like to react to this message? Create an account in a few clicks or log in to continue.

~ Forums of Enroth ~

The Enroth diehard fan community
 
HomeHome  Latest imagesLatest images  SearchSearch  RegisterRegister  Log inLog in  
Latest topics
» [H3SW v0.8.2] Witch Hunt
Project Ironfist development line Icon_minitimeby Sir Albe 2024-11-01, 03:50

» [H3SW v0.8.2] Desert Isle
Project Ironfist development line Icon_minitimeby Sir Albe 2024-10-31, 07:56

» Improvements for Hero Management and Turn Confirmation
Project Ironfist development line Icon_minitimeby badtoper 2024-10-31, 04:23

» loading simplification
Project Ironfist development line Icon_minitimeby badtoper 2024-10-31, 04:00

» Easier Troop Management Between Garrison and Hero in Town
Project Ironfist development line Icon_minitimeby badtoper 2024-10-31, 03:05

» [H3SW v0.8.2] Badlands
Project Ironfist development line Icon_minitimeby Sir Albe 2024-10-28, 01:40

» fheroes2 General Announcements
Project Ironfist development line Icon_minitimeby sirDranik 2024-10-26, 22:46

Poll
Global announcements should be:
Everlasting, 1 for each project.
Project Ironfist development line Redbar110%Project Ironfist development line Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
Project Ironfist development line Redbar11100%Project Ironfist development line Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
Project Ironfist development line Redbar110%Project Ironfist development line Redbar12
 0% [ 0 ]
Total Votes : 6
Most Viewed Topics
H3SW: General Graphics discussion
Ragoon's Graphics For HoMM3SW
Introduce yourself
H3SW General Discussion
H3SW Map List: Work in progress
H3SW: Dwelling Development
The Floody Land
Forum Admins Feed
Enrothian Fan Art
Heroes III: The Succession Wars v0.8.2 Beta

 

 Project Ironfist development line

Go down 
3 posters
AuthorMessage
Unknown_Hero
Mage
Mage
Unknown_Hero


Messages : 780
Quality Points : 78
Registration Date : 2015-09-06

Project Ironfist development line Empty
PostSubject: Project Ironfist development line   Project Ironfist development line Icon_minitime2017-01-07, 03:25

@Darmani

Currently, you are working on including new creatures for the Cyborg faction, and certainly on the new castle that comes with.

Is the structure to add new factions and new castles, with the possibility of modifying the original buildings and adding new buildings, will be accessible via xml files, or will it be "hardcoded" in the first time?

What will be the next development? Artifacts, Secondary Skills, Spells, GUI with new possibilities, others?

Can you give us some information, even approximate, on when it is planned for release? Smile
Back to top Go down
Darmani
Master Modder
Master Modder
Darmani


Messages : 289
Quality Points : 47
Registration Date : 2014-12-27

Project Ironfist development line Empty
PostSubject: Re: Project Ironfist development line   Project Ironfist development line Icon_minitime2017-01-12, 11:57

Hello Unknown Hero!

We're working pretty hard now not just on the new faction but also on the new campaign and other features to support it. We've also done some preliminary work on a new campaign editor.

Without revealing spoilers, I will tell you that the Cyborg hero is special. His enemies haven't been slacking either, and will have some terrifying new spells to bring to the mix.

We're currently looking at a release late this year.

As far as our next release, with a new map and a new Cyborg creature: soon. Smile
Back to top Go down
Unknown_Hero
Mage
Mage
Unknown_Hero


Messages : 780
Quality Points : 78
Registration Date : 2015-09-06

Project Ironfist development line Empty
PostSubject: Re: Project Ironfist development line   Project Ironfist development line Icon_minitime2017-01-14, 09:14

Hello Darmani, Smile

A campaign editor sounds great, map/campaign makers will love it, and it will brings more "awareness" to the project.

The only word I don't like in your post is "late"... Razz

Waiting for the new map. Very Happy
Back to top Go down
Orzie
Master Modder
Master Modder
Orzie


Messages : 2166
Quality Points : 843
Registration Date : 2014-12-12
Age : 32
Location : Turkey

Project Ironfist development line Empty
PostSubject: Re: Project Ironfist development line   Project Ironfist development line Icon_minitime2017-01-15, 16:29

A campaign editor sounds like a fantastic addition!

________________________
Project Ironfist development line L18zg1M
Back to top Go down
Sponsored content





Project Ironfist development line Empty
PostSubject: Re: Project Ironfist development line   Project Ironfist development line Icon_minitime

Back to top Go down
 
Project Ironfist development line
Back to top 
Page 1 of 1
 Similar topics
-
» DOS Project Ironfist version.
» Project Ironfist: General info
» Project Ironfist won't run after installation
» Project Ironfist announcements
» Project Ironfist Crashes at Launch :(

Permissions in this forum:You cannot reply to topics in this forum
~ Forums of Enroth ~ :: Modding Guild :: Heroes of Might and Magic II: Project Ironfist-
Jump to: