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» Immortal Realms: Vampire Wars (HoMM like game)
[Ironfist ver 1.3.0+] The game expects treants to shoot Icon_minitimeby Unknown_Hero 2020-09-18, 23:10

» They talked about fheroes2!
[Ironfist ver 1.3.0+] The game expects treants to shoot Icon_minitimeby sirDranik 2020-09-13, 02:51

» GoG Homm2 vs fheroes2 comparison review
[Ironfist ver 1.3.0+] The game expects treants to shoot Icon_minitimeby sirDranik 2020-09-11, 01:19

» Resurrection of fheroes2 with 0.8 version
[Ironfist ver 1.3.0+] The game expects treants to shoot Icon_minitimeby Tibor0803 2020-09-08, 06:32

» [Enhancement] Enhancement for the information displayed when the player right clicks on an object
[Ironfist ver 1.3.0+] The game expects treants to shoot Icon_minitimeby sirDranik 2020-09-07, 20:45

» Free Heroes of Might and Magic II (fheroes2) General Announcements
[Ironfist ver 1.3.0+] The game expects treants to shoot Icon_minitimeby ihhub 2020-09-05, 02:34

» [Enhancement] Enhancement for Scouting secondary skill
[Ironfist ver 1.3.0+] The game expects treants to shoot Icon_minitimeby Unknown_Hero 2020-09-03, 21:26

Poll
Global announcements should be:
Everlasting, 1 for each project.
[Ironfist ver 1.3.0+] The game expects treants to shoot Redbar110%[Ironfist ver 1.3.0+] The game expects treants to shoot Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
[Ironfist ver 1.3.0+] The game expects treants to shoot Redbar11100%[Ironfist ver 1.3.0+] The game expects treants to shoot Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
[Ironfist ver 1.3.0+] The game expects treants to shoot Redbar110%[Ironfist ver 1.3.0+] The game expects treants to shoot Redbar12
 0% [ 0 ]
Total Votes : 6
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 [Ironfist ver 1.3.0+] The game expects treants to shoot

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AuthorMessage
DarkAtom
Pikeman
Pikeman
DarkAtom

Messages : 36
Quality Points : 3
Registration Date : 2018-02-27

[Ironfist ver 1.3.0+] The game expects treants to shoot Empty
PostSubject: [Ironfist ver 1.3.0+] The game expects treants to shoot   [Ironfist ver 1.3.0+] The game expects treants to shoot Icon_minitime2018-12-28, 03:13

On a fresh install of Ironfist 1.3.0 (the 16th of October 2018 version).
Open the Sorrow's End map and attack the treants guarding the mage's ring.
Code:

Unexpected Program Termination

ResMgr::PointToFile failure! ThisFileId:1582269167
LastFileId:1582269167 LastFileName:dendshot.82M

The game just crashes afterwards. A little bit more research and I found this in the creatures.xml file:
Code:

    <creature id="77" name-singular="treant" name-plural="treants" icn="treant.icn" frm="dend_frm.bin" projectile="elf__msl.icn" cost="500" fight-value="1690" fight-value-aux="34" growth="3" hp="120" faction="6" speed="2" attack="6" defense="18" shots="0" short-name="dend">
        <damage minimum="3" maximum="7"/>
        <creature-attribute name="shoots"/>
        <random-spawn minimum="10" maximum="20"/>
    </creature>

The "shoots" attribute is obviously there by accident. All it takes is reuploading the installer to GitHub.

Note: As you saw if you actually tried to reproduce the bug, the Ironfist creature's sprites on the map are not displaying (are they blank transparent bmps?)
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Unknown_Hero
Mage
Mage
Unknown_Hero

Messages : 724
Quality Points : 74
Registration Date : 2015-09-06

[Ironfist ver 1.3.0+] The game expects treants to shoot Empty
PostSubject: Re: [Ironfist ver 1.3.0+] The game expects treants to shoot   [Ironfist ver 1.3.0+] The game expects treants to shoot Icon_minitime2018-12-28, 04:41

Good catch. Smile
I removed the useless tag (creature-attribute name="shoots") from the creatures.xml file and it is possible to attack the treants without any problem. So, this will have to be corrected.

For creatures not displayed, Kristo and now you have confirmed this bug.
I checked the file "MINIMON.ICN" in the "ironfist.agg" file and there are a lot of "empty" .bmp files. The problem comes from there.
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DarkAtom
Pikeman
Pikeman
DarkAtom

Messages : 36
Quality Points : 3
Registration Date : 2018-02-27

[Ironfist ver 1.3.0+] The game expects treants to shoot Empty
PostSubject: Re: [Ironfist ver 1.3.0+] The game expects treants to shoot   [Ironfist ver 1.3.0+] The game expects treants to shoot Icon_minitime2018-12-28, 04:43

That could also be an easy fix, just replace the blank (teal) bmps with the correct ones.
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Unknown_Hero
Mage
Mage
Unknown_Hero

Messages : 724
Quality Points : 74
Registration Date : 2015-09-06

[Ironfist ver 1.3.0+] The game expects treants to shoot Empty
PostSubject: Re: [Ironfist ver 1.3.0+] The game expects treants to shoot   [Ironfist ver 1.3.0+] The game expects treants to shoot Icon_minitime2018-12-28, 04:59

Yes, it is always possible to do it "locally", but the Ironfist team prefers to know the bugs so that they can be fixed, although it may take some time to see the patches in a new version of Ironfist.
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Darmani
Master Modder
Master Modder
Darmani

Messages : 280
Quality Points : 45
Registration Date : 2014-12-27

[Ironfist ver 1.3.0+] The game expects treants to shoot Empty
PostSubject: Re: [Ironfist ver 1.3.0+] The game expects treants to shoot   [Ironfist ver 1.3.0+] The game expects treants to shoot Icon_minitime2018-12-31, 15:28

WTF is all I can say.

https://github.com/jkoppel/project-ironfist/pull/134/files
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Darmani
Master Modder
Master Modder
Darmani

Messages : 280
Quality Points : 45
Registration Date : 2014-12-27

[Ironfist ver 1.3.0+] The game expects treants to shoot Empty
PostSubject: Re: [Ironfist ver 1.3.0+] The game expects treants to shoot   [Ironfist ver 1.3.0+] The game expects treants to shoot Icon_minitime2019-01-01, 11:43

The fix has been merged.
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[Ironfist ver 1.3.0+] The game expects treants to shoot Empty
PostSubject: Re: [Ironfist ver 1.3.0+] The game expects treants to shoot   [Ironfist ver 1.3.0+] The game expects treants to shoot Icon_minitime

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