Hi, since I did not found a thread for Bug reports, I will just list them here, if you need some more details on each, let me know. I realize most are just content issues and can be easily fixed by connecting with appropriate resources.
I could help with some bug fixing If someone would give me some hints how to do it. I have 3 years of experience as a developer in Visual Studio (C#) and also did some work in Eclipse (Java).
I am professional QA so I will try to help as much as I can
Bug_1
Ibn Fad (Gypsy) hero casts Fortune spell instead of Bloodlust (occurs randomly, about 50% of time).
Bug_2: (must confirm if on one map only or every map)
Archer Tower building is not accessible
Bug_3: (rather on every map)
Halfling Hole - access entry is not on the correct spot (moved to the right not on the "hole"
Bug_4: Content Issue
Demon (4lvl creatire Inferno) is named Kobold
Bug_5: Content Issue
Archer (lvl2) is named Crossbowman, also it's dweling
Bug_6: Content Issue
Cities descriptions suggest its giving 1500, 3000 gold - but it same as in H3 2000, 4000.
Bug_7: Content Issue
The Nomad (lvl 3 Gypsy) on Hero meeting screen or Hero screen the picture shows upgraded creature while its the regular one
Bug_8: Content Issue
Heroes descriptions and Specializations are not correct in most cases. I could prepare more thorough report but no point in testing it on old mod version...
Bug_9: Medium Severity!
After Casting slow spell (tested on Cavaliers, Knight lvl 6 troop), the Spell was for 2 rounds (because of 2sp of hero) but on third turn the Creature still had the speed reduced but the spell effect was not listed, just Speed was made "regular")
Bug_10: High Severity!
Occassional Crashes, for example when Sorcerress casted spell during town Siege (computer controlled hero)
Bug_11: High Severity!
Restarting map will add to starting hero OwlBear creature instead 3rd level with 0 units, but still visible during fight. (Occured with necro heroes)