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» [H3SW v0.8.2] Witch Hunt
[Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Icon_minitimeby GodRage 2024-11-18, 22:56

» 5Kings1Ring
[Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Icon_minitimeby GodRage 2024-11-18, 22:54

» Polskie powitanie
[Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Icon_minitimeby rrravyn 2024-11-15, 09:53

» loading simplification
[Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Icon_minitimeby badtoper 2024-11-15, 04:37

» Easier Troop Management Between Garrison and Hero in Town
[Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Icon_minitimeby badtoper 2024-11-15, 04:05

» Improvements for Hero Management and Turn Confirmation
[Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Icon_minitimeby badtoper 2024-11-15, 01:57

» [H3SW v0.8.2] Desert Isle
[Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Icon_minitimeby Sir Albe 2024-10-31, 07:56

Poll
Global announcements should be:
Everlasting, 1 for each project.
[Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Redbar110%[Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
[Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Redbar11100%[Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
[Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Redbar110%[Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Redbar12
 0% [ 0 ]
Total Votes : 6
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 [Script System][Suggestions] GetCreatureInDwelling(town, creature) and more

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AuthorMessage
Unknown_Hero
Mage
Mage
Unknown_Hero


Messages : 780
Quality Points : 78
Registration Date : 2015-09-06

[Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Empty
PostSubject: [Script System][Suggestions] GetCreatureInDwelling(town, creature) and more   [Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Icon_minitime2017-03-12, 04:07

Currently, there is no way to check/modify the creatures available for recruitment in a town.

*

GetCreatureInDwelling(town, creature)
town: the town you want to check (see, for example, GetTown).
creature: the type of creature you want to check (see section "Creatures").

Returns the quantity of the specified type of creature available for recruitment in the specified town.

*

SetCreatureInDwelling(town, creature, quantity)
town: the town for which you want to set the quantity of creatures (see, for example, GetTown).
creature: the type of creature you want to set the quantity (see section "Creatures").
quantity: the quantity to be set for this creature.

Sets the quantity of the specified type of creature available for recruitment in the specified town.

*

AddCreatureInDwelling(town, creature, quantity, duration)
town: the town to which you want to add creatures (see, for example, GetTown).
creature: the type of creature you want to add (see section "Creatures").
quantity: the quantity of that creature to add.
duration: the duration during which the added creatures will be available for recruitment. After this time the creatures will be removed (if they are still present). Can be set from "0" and beyond.
- "0" for "permanent", the creatures will never be removed.
- "1" and beyond (counts as "day"), the creatures will be removed at the end of the number of the specified days (turns).

Adds the specified quantity of the specified type of creature in the dwelling of the specified town for the specified duration.

*

RemoveCreatureInDwelling((town, creature, quantity)
town: the town to which you want to remove creatures (see, for example, GetTown).
creature: the type of creature you want to remove (see section "Creatures").
quantity: the quantity of that creature to remove.

Removes the specified quantity of the specified type of creature in the dwelling of the specified town
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Darmani
Master Modder
Master Modder
Darmani


Messages : 289
Quality Points : 47
Registration Date : 2014-12-27

[Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Empty
PostSubject: Re: [Script System][Suggestions] GetCreatureInDwelling(town, creature) and more   [Script System][Suggestions] GetCreatureInDwelling(town, creature) and more Icon_minitime2017-03-13, 07:36

Will be handled by making towns accessible as Lua objects.
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