Unknown_Hero Mage
Messages : 780 Quality Points : 78 Registration Date : 2015-09-06
| Subject: [Script System][Suggestions] MapRemoveArmy(x, y, creature) 2017-03-10, 03:24 | |
| "MapPutArmy" places a group of creatures on the map. But there is no way to remove a group of creatures from the map.
Here comes "MapRemoveArmy".
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MapPutArmy(x, y, creature, quantity) x: X coordinate on the world map. y: Y coordinate on the world map. creature: the creature to be placed on the map. quantity: the number of creatures.
Places a group of creatures on the world map that you can battle against.
***** Updated on March 11, 2017 *****
MapRemoveArmy(x, y, creature) x: X coordinate on the world map. y: Y coordinate on the world map. creature: the creature type targeted on the map. Can also be left empty.
Removes a group of creatures from the world map. This can be applied to all armies of the same type on the map simultaneously.
Examples of use:
MapRemoveArmy(6, 3);
The targeted group of creatures is removed from the map.
Using values of "-1", all the armies of the specified creature are removed from the map at the same time.
MapRemoveArmy(-1, -1, CREATURE_RANGER);
All armies of the specified type are removed from the map simultaneously. | |
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Darmani Master Modder
Messages : 289 Quality Points : 47 Registration Date : 2014-12-27
| Subject: Re: [Script System][Suggestions] MapRemoveArmy(x, y, creature) 2017-03-13, 07:52 | |
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