Well, I did say I was to post about a game I have been playing recently. It's Heroes of Might and Magic for Game Boy console. Some of you may already be familiar with the game (since there is a thread about it on an another site, ask if you want the link to it). Anyway, it has elements from Heroes I. Its sequel has elements from Heroes I, II and III, which I will be covering in later.
Here's the link to the game. Also, here is something you can browse through, mostly articles and images.
Are there some of you that can help with writing stats? There is a table for the Knight, which shows how the Knight's primary stat is raised, depending on the level. Just wanted to know if there is info about it for other classes, since there are no such tables written on the Wiki.
Here are some objects you can see from the overland. Those are just images that aren't from the "townscreen" or aren't from hero overview/inventory etc.
Is this daemon cave present in Heroes I? Well, I have encountered the demon that tried to slay the hero, but failed and received 1000 XP. There is also an encounter where one has to pay 2500 gold price or let the hero die. Are there more encounters with this demon?
How about a Might and Magic postcard for the summer? "Safe Corners?" map
Uhm Vampire
Messages : 446 Quality Points : 477 Registration Date : 2015-07-17 Age : 29 Location : Poland
Subject: Re: Heroes (Game Boy) 2016-07-31, 08:49
So simple, yet so beautiful ^.^ Magic of pixels
Orzie Master Modder
Messages : 2166 Quality Points : 843 Registration Date : 2014-12-12 Age : 32 Location : Turkey
Subject: Re: Heroes (Game Boy) 2016-07-31, 17:13
Quote :
Is this daemon cave present in Heroes I? Well, I have encountered the demon that tried to slay the hero, but failed and received 1000 XP. There is also an encounter where one has to pay 2500 gold price or let the hero die. Are there more encounters with this demon?
Yes, the Daemon Cave is an object native to H1, and subsequently, H2 as well as the Gameboy spin-offs. Yet, I admit that such objects capable of instant kill of the hero regardless of his power don't do very well with the balance.