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Latest topics
» Immortal Realms: Vampire Wars (HoMM like game)
Cyborg: Townscreen development Icon_minitimeby Unknown_Hero 2020-09-22, 19:35

» A few simple suggestions for 0.8.2
Cyborg: Townscreen development Icon_minitimeby Sibernethy 2020-09-22, 11:01

» They talked about fheroes2!
Cyborg: Townscreen development Icon_minitimeby sirDranik 2020-09-13, 02:51

» GoG Homm2 vs fheroes2 comparison review
Cyborg: Townscreen development Icon_minitimeby sirDranik 2020-09-11, 01:19

» Resurrection of fheroes2 with 0.8 version
Cyborg: Townscreen development Icon_minitimeby Tibor0803 2020-09-08, 06:32

» [Enhancement] Enhancement for the information displayed when the player right clicks on an object
Cyborg: Townscreen development Icon_minitimeby sirDranik 2020-09-07, 20:45

» Free Heroes of Might and Magic II (fheroes2) General Announcements
Cyborg: Townscreen development Icon_minitimeby ihhub 2020-09-05, 02:34

Global announcements should be:
Everlasting, 1 for each project.
Cyborg: Townscreen development Redbar110%Cyborg: Townscreen development Redbar12
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Temporary, when there is something new to announce.
Cyborg: Townscreen development Redbar11100%Cyborg: Townscreen development Redbar12
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Holalala... No idea where the Ultimate artifact is.
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Total Votes : 6
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Project Ironfist announcements
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 Cyborg: Townscreen development

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Master Modder
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Registration Date : 2014-12-12
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PostSubject: Cyborg: Townscreen development   Cyborg: Townscreen development Icon_minitime2015-07-29, 18:40

This thread is reserved for the ongoing development of the Cyborg townscreen.
The first render of the castle is made by crafty Amicus.

Other buildings, as well as the townscreen full graphic concept, are coming soon.

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