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» [H3SW v0.8.2] Witch Hunt
[Feature request] Spells can cost resources other than spell points. Icon_minitimeby GodRage Yesterday at 22:56

» 5Kings1Ring
[Feature request] Spells can cost resources other than spell points. Icon_minitimeby GodRage Yesterday at 22:54

» Polskie powitanie
[Feature request] Spells can cost resources other than spell points. Icon_minitimeby rrravyn 2024-11-15, 09:53

» loading simplification
[Feature request] Spells can cost resources other than spell points. Icon_minitimeby badtoper 2024-11-15, 04:37

» Easier Troop Management Between Garrison and Hero in Town
[Feature request] Spells can cost resources other than spell points. Icon_minitimeby badtoper 2024-11-15, 04:05

» Improvements for Hero Management and Turn Confirmation
[Feature request] Spells can cost resources other than spell points. Icon_minitimeby badtoper 2024-11-15, 01:57

» [H3SW v0.8.2] Desert Isle
[Feature request] Spells can cost resources other than spell points. Icon_minitimeby Sir Albe 2024-10-31, 07:56

Poll
Global announcements should be:
Everlasting, 1 for each project.
[Feature request] Spells can cost resources other than spell points. Redbar110%[Feature request] Spells can cost resources other than spell points. Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
[Feature request] Spells can cost resources other than spell points. Redbar11100%[Feature request] Spells can cost resources other than spell points. Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
[Feature request] Spells can cost resources other than spell points. Redbar110%[Feature request] Spells can cost resources other than spell points. Redbar12
 0% [ 0 ]
Total Votes : 6
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 [Feature request] Spells can cost resources other than spell points.

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2 posters
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Steven Aus
Elf
Elf
Steven Aus


Messages : 108
Quality Points : 38
Registration Date : 2015-07-21
Age : 44

[Feature request] Spells can cost resources other than spell points. Empty
PostSubject: [Feature request] Spells can cost resources other than spell points.   [Feature request] Spells can cost resources other than spell points. Icon_minitime2015-07-22, 03:12

Such as movement points, or one of the seven resource types including gold, ore, wood, gems etc.
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Darmani
Master Modder
Master Modder
Darmani


Messages : 289
Quality Points : 47
Registration Date : 2014-12-27

[Feature request] Spells can cost resources other than spell points. Empty
PostSubject: Re: [Feature request] Spells can cost resources other than spell points.   [Feature request] Spells can cost resources other than spell points. Icon_minitime2015-07-22, 04:44

I like it.

Dimension Door already costs movement points. You can also have things like creatures, artifacts, or even heroes as costs.
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Steven Aus
Elf
Elf
Steven Aus


Messages : 108
Quality Points : 38
Registration Date : 2015-07-21
Age : 44

[Feature request] Spells can cost resources other than spell points. Empty
PostSubject: Re: [Feature request] Spells can cost resources other than spell points.   [Feature request] Spells can cost resources other than spell points. Icon_minitime2015-07-22, 04:56

In the fheroes2 mod, I made Town Portal to cost almost a full day's movement, so you couldn't easily collect all your troops every day.

How is spell cost implemented/going to be implemented?
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Darmani
Master Modder
Master Modder
Darmani


Messages : 289
Quality Points : 47
Registration Date : 2014-12-27

[Feature request] Spells can cost resources other than spell points. Empty
PostSubject: Re: [Feature request] Spells can cost resources other than spell points.   [Feature request] Spells can cost resources other than spell points. Icon_minitime2015-07-22, 05:03

Right now, as in the original game, everything about spells is hardcoded in the executable. I haven't decided how I want to change things.
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[Feature request] Spells can cost resources other than spell points. Empty
PostSubject: Re: [Feature request] Spells can cost resources other than spell points.   [Feature request] Spells can cost resources other than spell points. Icon_minitime

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[Feature request] Spells can cost resources other than spell points.
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