English version 1.3, English version 2.1
Maps: all scenarios are available in
the MYP.
Saves: folder "English version 1.3", folder "English version 2.1"
Some examples of troops that are wasted by the AI when defending a castle during a siege.
The AI hero Crag Hack is defending a castle and is going to be attacked.
There are troops present in the castle garrison.
These troops will not be taken into account for the combat.
10-19 ogre lords and 100-249 orc chiefs wasted.
The AI hero Roxana is defending a castle and is going to be attacked.
There are troops present in the castle garrison.
These troops will not be taken into account for the combat.
10-19 bone dragons wasted, ouch, the outcome of the combat could have been quite different.
When an AI hero ends his turn in a castle, the troops in his army and in the castle garrison should be reorganized so that the hero leads the best troops if attacked.
The next turn, if the hero must leave the castle, the troops are reorganized again to leave enough troops in garrison for the defense of the castle.
Files: Wasted AI castle troops.7z
Files: https://drive.google.com/file/d/1UlsXSyEJVUWifC7c4aWJ3h6dJsm8E26_/view?usp=sharing