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» [H3SW v0.8.2] Witch Hunt
[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Icon_minitimeby GodRage Yesterday at 22:56

» 5Kings1Ring
[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Icon_minitimeby GodRage Yesterday at 22:54

» Polskie powitanie
[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Icon_minitimeby rrravyn 2024-11-15, 09:53

» loading simplification
[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Icon_minitimeby badtoper 2024-11-15, 04:37

» Easier Troop Management Between Garrison and Hero in Town
[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Icon_minitimeby badtoper 2024-11-15, 04:05

» Improvements for Hero Management and Turn Confirmation
[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Icon_minitimeby badtoper 2024-11-15, 01:57

» [H3SW v0.8.2] Desert Isle
[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Icon_minitimeby Sir Albe 2024-10-31, 07:56

Poll
Global announcements should be:
Everlasting, 1 for each project.
[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Redbar110%[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Redbar11100%[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Redbar110%[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Redbar12
 0% [ 0 ]
Total Votes : 6
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 [Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn

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Unknown_Hero
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Unknown_Hero


Messages : 780
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Registration Date : 2015-09-06

[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Empty
PostSubject: [Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn   [Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Icon_minitime2018-10-03, 05:45

Launch ironfist.exe 1.3.0
Load AUTOSAV3.GM1
Select Lord Kilburn
He has 303 Swordmen in his army
I recruited him at the tavern with a big army

[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn 6zxb40N

End the turn

Look at Lord Kilburn, he has now 212 Swordmen or he has now 416 Swordmen or he has now 419 Swordmen...

[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn T8bDch1

[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn UPQBGXB

Lord Kilburn can take Peacekeeper without combat (no defenders)
Look at the Mage Guild, the spells are out of place everything is mixed

[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn ZLr6ndQ

Once Peacekeeper was defended by 0 Red Dragon!!!! Exclamation Exclamation
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