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» [H3SW v0.8.2] Witch Hunt
[Script System] BuildInTown(town, building) Icon_minitimeby GodRage 2024-11-18, 22:56

» 5Kings1Ring
[Script System] BuildInTown(town, building) Icon_minitimeby GodRage 2024-11-18, 22:54

» Polskie powitanie
[Script System] BuildInTown(town, building) Icon_minitimeby rrravyn 2024-11-15, 09:53

» loading simplification
[Script System] BuildInTown(town, building) Icon_minitimeby badtoper 2024-11-15, 04:37

» Easier Troop Management Between Garrison and Hero in Town
[Script System] BuildInTown(town, building) Icon_minitimeby badtoper 2024-11-15, 04:05

» Improvements for Hero Management and Turn Confirmation
[Script System] BuildInTown(town, building) Icon_minitimeby badtoper 2024-11-15, 01:57

» [H3SW v0.8.2] Desert Isle
[Script System] BuildInTown(town, building) Icon_minitimeby Sir Albe 2024-10-31, 07:56

Poll
Global announcements should be:
Everlasting, 1 for each project.
[Script System] BuildInTown(town, building) Redbar110%[Script System] BuildInTown(town, building) Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
[Script System] BuildInTown(town, building) Redbar11100%[Script System] BuildInTown(town, building) Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
[Script System] BuildInTown(town, building) Redbar110%[Script System] BuildInTown(town, building) Redbar12
 0% [ 0 ]
Total Votes : 6
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 [Script System] BuildInTown(town, building)

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Unknown_Hero
Mage
Mage
Unknown_Hero


Messages : 780
Quality Points : 78
Registration Date : 2015-09-06

[Script System] BuildInTown(town, building) Empty
PostSubject: [Script System] BuildInTown(town, building)   [Script System] BuildInTown(town, building) Icon_minitime2017-03-06, 22:07

Tested with Ironfist version 1.2.1+ (version of December 15, 2016).

*

BuildInTown(town, building)
town: the town where to build a structure.
building: the ID of the building to build (see section "Buildings").

Builds a new building in the specified town.

*

When "BuildInTown" is used, the program considers that a building has been built in the specified town for the current turn ("Cannot build. Already built here this turn.").

*

Suggestions:

"BuildInTown" enhanced version:

BuildInTown(town, building, construction)
town: the town where to build a structure.
building: the ID of the building to build (see section "Buildings").
construction: can be set to "0" or "1".
- "0" does not allow the construction of another building by the player during this turn ("Cannot build. Already built here this turn.").
- "1" allows the construction of another building by the player during this turn.

Builds a new building in the specified town. The town may or may not be considered already built for the current turn.
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Darmani
Master Modder
Master Modder
Darmani


Messages : 289
Quality Points : 47
Registration Date : 2014-12-27

[Script System] BuildInTown(town, building) Empty
PostSubject: Re: [Script System] BuildInTown(town, building)   [Script System] BuildInTown(town, building) Icon_minitime2017-03-13, 07:39

Noted
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[Script System] BuildInTown(town, building)
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