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» [H3SW v0.8.2] Witch Hunt
[H3SW v0.8.2] Go Ask Alice... Icon_minitimeby GodRage Yesterday at 22:56

» 5Kings1Ring
[H3SW v0.8.2] Go Ask Alice... Icon_minitimeby GodRage Yesterday at 22:54

» Polskie powitanie
[H3SW v0.8.2] Go Ask Alice... Icon_minitimeby rrravyn 2024-11-15, 09:53

» loading simplification
[H3SW v0.8.2] Go Ask Alice... Icon_minitimeby badtoper 2024-11-15, 04:37

» Easier Troop Management Between Garrison and Hero in Town
[H3SW v0.8.2] Go Ask Alice... Icon_minitimeby badtoper 2024-11-15, 04:05

» Improvements for Hero Management and Turn Confirmation
[H3SW v0.8.2] Go Ask Alice... Icon_minitimeby badtoper 2024-11-15, 01:57

» [H3SW v0.8.2] Desert Isle
[H3SW v0.8.2] Go Ask Alice... Icon_minitimeby Sir Albe 2024-10-31, 07:56

Poll
Global announcements should be:
Everlasting, 1 for each project.
[H3SW v0.8.2] Go Ask Alice... Redbar110%[H3SW v0.8.2] Go Ask Alice... Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
[H3SW v0.8.2] Go Ask Alice... Redbar11100%[H3SW v0.8.2] Go Ask Alice... Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
[H3SW v0.8.2] Go Ask Alice... Redbar110%[H3SW v0.8.2] Go Ask Alice... Redbar12
 0% [ 0 ]
Total Votes : 6
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 [H3SW v0.8.2] Go Ask Alice...

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Sir Albe
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[H3SW v0.8.2] Go Ask Alice... Empty
PostSubject: [H3SW v0.8.2] Go Ask Alice...   [H3SW v0.8.2] Go Ask Alice... Icon_minitime2023-04-02, 02:35

Dear Enrothians,

In honor of April's fools day, we proudly present a funny, yet classic HoMM II map with fairytale chess!! Go Ask Alice... created originally by Phil McCrum was one of the 25 'best of the net' maps which made it into HoMM II Gold.

The map takes place in a wonderland world where the human player controls the red chess pieces, including a king. The goal is to defeat the white king from the other side of the 'chess board' without losing your own! Other pieces include a queen, knight, bishop and of course peasants. A lot of funny events can be found throughout this interesting map making featuring characters from the classic 'Alice in Wonderland' fairytale with a nice twist.

Download Here

Go Ask Alice...
Wonderland Chess... Heroes Style. This is for the Red (Warlock) Player.
Number of players:  2 players (1 human)
Map size:  Medium map
Map difficulty: Normal
Victory condition:Hero win  
Loss condition: Hero lost

Screenshot of the map:


Last edited by Sir Albe on 2023-04-03, 04:06; edited 1 time in total

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Roxterat
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[H3SW v0.8.2] Go Ask Alice... Empty
PostSubject: Re: [H3SW v0.8.2] Go Ask Alice...   [H3SW v0.8.2] Go Ask Alice... Icon_minitime2023-04-02, 11:18

Brilliant! Got to try right away! Smile

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Roxterat
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[H3SW v0.8.2] Go Ask Alice... Empty
PostSubject: Re: [H3SW v0.8.2] Go Ask Alice...   [H3SW v0.8.2] Go Ask Alice... Icon_minitime2023-04-02, 15:18

Just played the thing and it was fun, found a typo at the road sign, "could" was probably meant to be something else.
Mind if I share other things despite spoilers or should I post it elsewhere..?

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Orzie
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[H3SW v0.8.2] Go Ask Alice... Empty
PostSubject: Re: [H3SW v0.8.2] Go Ask Alice...   [H3SW v0.8.2] Go Ask Alice... Icon_minitime2023-04-03, 02:58

Any of your finds will be nice to have here!

________________________
[H3SW v0.8.2] Go Ask Alice... L18zg1M

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[H3SW v0.8.2] Go Ask Alice... Empty
PostSubject: Re: [H3SW v0.8.2] Go Ask Alice...   [H3SW v0.8.2] Go Ask Alice... Icon_minitime2023-04-03, 03:09

Yes, please post all bug and mistakes you may find, so that we can get them fixed Very Happy

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[H3SW v0.8.2] Go Ask Alice... Empty
PostSubject: Re: [H3SW v0.8.2] Go Ask Alice...   [H3SW v0.8.2] Go Ask Alice... Icon_minitime2023-04-03, 03:50

Sir Albe wrote:
Yes, please post all bug and mistakes you may find, so that we can get them fixed Very Happy

Well, aside of the typo I didn't really found anything text-wise, just some map events are easy to miss due to positioning and/or the fact that a non-player hero can trigger them, which is pity considering the nice story it tells.
Also I have noticed the Sphynx and a mine on the north east not being triggerable, Sphynx probably not having the riddle done (with a good hint being justa step away but easily missable) and the mine missing it's trigger completely, probably easy fixes in HMM2SW map editor.

Also these are the pics I have taken, I've got tons of crowns by the end and could relatively easily beat the other king. The plot was super fun, poor Alice. Very Happy Noticed the other side got different plot as well so it could be a nice multiplayer map too, what I didn't understood is the need for gazillion neutrals all over the map. Smile Also, I had to google for the Walrus and Carpenter thingy, so yeah, I'm not one of the 15% players, rip me. Sad

Thank you for sharing! It was a fun thing for 1. of April.

[H3SW v0.8.2] Go Ask Alice... Go_ask10

[H3SW v0.8.2] Go Ask Alice... Go_ask11

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[H3SW v0.8.2] Go Ask Alice... Empty
PostSubject: Re: [H3SW v0.8.2] Go Ask Alice...   [H3SW v0.8.2] Go Ask Alice... Icon_minitime2023-04-03, 04:04

Thanks for sharing your feedback!! It is much appreciated and I am glad you enjoyed the map Very Happy
I looked into the event at the road start and it is actually the way it is written in the original H2 map, but I believe the text should be "Oh, boy! A path... this should help me from getting lost in this deep, dark forest!!!", so I will change it into that. Also, well spotted with the sulfur mine, that was quite a nasty bug, so I will fix it immediately and upload a fixed version Smile

[H3SW v0.8.2] Go Ask Alice... JRxpfgL

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[H3SW v0.8.2] Go Ask Alice... Empty
PostSubject: Re: [H3SW v0.8.2] Go Ask Alice...   [H3SW v0.8.2] Go Ask Alice... Icon_minitime2023-04-03, 04:09

Also one of the "Jabberwork" signs (west on map, middle sign) has no trigger, couldnt read, and not sure if intentional but Ultimate artefact got place but no obelisk on map, maybe it's a part of riddle but unsure.
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[H3SW v0.8.2] Go Ask Alice... Empty
PostSubject: Re: [H3SW v0.8.2] Go Ask Alice...   [H3SW v0.8.2] Go Ask Alice... Icon_minitime2023-04-03, 04:13

Roxterat wrote:
Also one of the "Jabberwork" signs (west on map, middle sign) has no trigger, couldnt read, and not sure if intentional but Ultimate artefact got place but no obelisk on map, maybe it's a part of riddle but unsure.

Yes, I also saw the unfunctional sign when I fixed the other stuff, so that is fixed as well. The UA is placed there on purpose and there is just no obelisks, which I believe is, as you say, because of the riddle Smile

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[H3SW v0.8.2] Go Ask Alice... Empty
PostSubject: Re: [H3SW v0.8.2] Go Ask Alice...   [H3SW v0.8.2] Go Ask Alice... Icon_minitime2023-04-03, 04:18

Sir Albe wrote:
Roxterat wrote:
Also one of the "Jabberwork" signs (west on map, middle sign) has no trigger, couldnt read, and not sure if intentional but Ultimate artefact got place but no obelisk on map, maybe it's a part of riddle but unsure.

Yes, I also saw the unfunctional sign when I fixed the other stuff, so that is fixed as well. The UA is placed there on purpose and there is just no obelisks, which I believe is, as you say, because of the riddle Smile

Alrighty! Getting an Ultimate artifact in a creative way is also another touch for the map. Smile Thank you for working on it and sharing! I want to make maps myself, but am a bit afraid there might be significant changes in this between v0.8.2 and v1.0 once the official first release comes out. I do love H2 graphics and H3 mechanics in one.

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