Messages : 2163 Quality Points : 843 Registration Date : 2014-12-12 Age : 32 Location : Turkey
Subject: [H3SW 0.8.2] The Road Home 2023-02-14, 22:14
Dear Enrothians,
We proudly present a stable conversion of The Road Home by Grayson Towler (HoMM2 Gold official map).
Screenshot of the map:
DOWNLOAD LINK Map size: L
Several key features are different from H2 classics due to difference in game mechanics (see spoiler). However, the map was adjusted so that it brings a lot of fun and a little bit of challenge. Beware of Carcharoth and have a nice game!
Differences with the H2 original:
- Blue Player is set as unplayable because it is not possible to allow choosing it only in multiplayer with H3 mechanics. Blue is severely underpowered and playing as Blue will most likely result in swift defeat in singleplayer mode. Players might still want to play an allied hot-seat game - in this case, they should feel free to edit the playability of Blue in the editor. - Due to H3 allied player mechanics, the player receives shared vision as well as occasional resource bonuses from AI-controlled Blue. - Due to H3 mechanics, it is possible to build taverns without a Fort. This might influence on the player's decision making. - It is not possible to generate Fly, Dimension Door or Town Portal in the phoenix town. - Spells designed for ocean travel are disabled for the map. - The amount of Phoenixes available has been significantly reduced, because they obliterate everything in H3SW conditions. Now the main enemy heroes still might bring some challenge; Carcharoth in particular. - H3 2-Way Teleport mechanics intend that AI already knows where it needs to go and makes decisions accordingly. In H2, teleportation was random and AI made decisions on the spot. - In H2, teleports could be blocked by a visiting hero, which is not the case now. - Occasional Witch or Dervish heroes might appear in Taverns. - Occasional Witch or Dervish towns might be generated as Random Towns. - Various balance changes
P.S:
Additional improvement of Robilar (Yellow Player)'s forces might be needed, since Genies are not such a powerhouse in H3SW conditions.
Friendly reminder: don't forget to put the map to (game)/Mods/The Succession Wars 0.8.2/H2MP
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GodRage, Sir Albe, Jachu, DanilaRud015, Halib and mandark like this post