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 "Treasure Chest" and "Your Hero has gained a level" windows

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Unknown_Hero
Minotaur
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Registration Date : 2015-09-06

PostSubject: "Treasure Chest" and "Your Hero has gained a level" windows   2015-09-29, 10:28

Quote from this thread (2015-07-22, 05:57): http://heroes2.forumactif.com/t212p15-feature-requests-general-topic

Quote :


1) This button allows to access the Hero screen so you can consult it.
When you exit the Hero screen you go back to the Treasure Chest window.

Just above the button, 3/8 informs you about the number of secondary skills already learned by the hero. In this case, the hero has already learned 3 secondary skills.

2) (5500) your total gold after the transaction if you choose to keep the gold.

3) (1800) shows the experience points needed to reach next level.


*****


Hero level up window.



1) This button allows to access the Hero screen so you can consult it.
When you exit the Hero screen you go back to the Hero level up window.

Just above the button, 3/8 informs you about the number of secondary skills already learned by the hero. In this case, the hero has already learned 3 secondary skills.

An "old" suggestion I posted first in this thread: http://sourceforge.net/p/fheroes2/feature-requests/94/ and I would also like to see in Project Ironfist. Smile

A "HERO" button is added to the "Treasure Chest" and "Your Hero has gained a level" windows, so the player can open the Hero screen to check things.
When the player exits the Hero screen, he goes back to the "Treasure Chest" or "Your Hero has gained a level" window.



The text can also be completed with some useful info:
(you need XXXXX experience points to reach the next level) in the "Chest" window. <-- to indicate the number of XP to reach the next level.



The text can also be completed with some useful info:
(you can yet learn X new skills) in the "Skill" window. <-- to indicate the number of free slots for the secondary skills.

Here the graphic files for the "HERO" buttons.
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