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Global announcements should be:
Everlasting, 1 for each project.
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Temporary, when there is something new to announce.
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Holalala... No idea where the Ultimate artifact is.
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 [Heroes 2 Bugs] Inaccessible Resource Generators

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Unknown_Hero
Mage
Mage
Unknown_Hero


Messages : 778
Quality Points : 78
Registration Date : 2015-09-06

[Heroes 2 Bugs] Inaccessible Resource Generators Empty
PostSubject: [Heroes 2 Bugs] Inaccessible Resource Generators   [Heroes 2 Bugs] Inaccessible Resource Generators Icon_minitime2020-07-15, 23:20

English Gold version 2.1
Map: Bloodshe.mp2
Save: a 0542 inaccessible sawmill 30.GM1

Halon cannot gain control of the sawmill.

[Heroes 2 Bugs] Inaccessible Resource Generators C7WwgU4

Files: Inaccessible sawmill.7z
Files: https://drive.google.com/file/d/1cGDY10rGVzZT-Edh5kCQNm-ivlSN5f0-/view?usp=sharing
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Unknown_Hero
Mage
Mage
Unknown_Hero


Messages : 778
Quality Points : 78
Registration Date : 2015-09-06

[Heroes 2 Bugs] Inaccessible Resource Generators Empty
PostSubject: Re: [Heroes 2 Bugs] Inaccessible Resource Generators   [Heroes 2 Bugs] Inaccessible Resource Generators Icon_minitime2020-08-03, 06:08

Others saves for this bug.
Illustration files are in the download file.

English version 1.3
Maps: GreatCru.mp2, ValariaP.mp2, AncientG.mp2, LAssembl.mp2
Saves: a 0813 gold mine under unflageable ore mine 10.GM1, a 0873 unable to flag mine 30.GM1, a 0889 crystal gold mine 01.GM1, a 0983 gems mine is a ore mine pas accessible 20.GM1, a 0989 bug magic garden mine guarded by ghosts 01.GM1

Save: a 0813 gold mine under unflageable ore mine 10.GM1
The ore mine is inaccessible.
The mouse cursor does not turn into a prancing horse.

[Heroes 2 Bugs] Inaccessible Resource Generators 6Q0cX0s

Right clicking on the mine displays "Gold Mine".

[Heroes 2 Bugs] Inaccessible Resource Generators QTr8bVZ

On the View World screen, the mine is displayed instead of the mine icon.

[Heroes 2 Bugs] Inaccessible Resource Generators EIIvTDg

Save: a 0873 unable to flag mine 30.GM1
The crystal mine is inaccessible.
The mouse cursor does not turn into a prancing horse.
Right clicking on the mine displays "Gold Mine".
On the View World screen, the mine is displayed instead of the mine icon.

Save: a 0889 crystal gold mine 01.GM1
The crystal mine is inaccessible.
The mouse cursor does not turn into a prancing horse.
Right clicking on the mine displays "Gold Mine".
On the View World screen, the mine is displayed instead of the mine icon.

Save: a 0983 gems mine is a ore mine pas accessible 20.GM1
The gems mine is inaccessible.
The mouse cursor does not turn into a prancing horse.
Right clicking on the mine displays "Ore Mine".
On the View World screen, the mine is displayed instead of the mine icon.

Save: a 0989 bug magic garden mine guarded by ghosts 01.GM1
The ore mine is inaccessible.
The mouse cursor does not turn into a prancing horse.
Right clicking on the mine displays "Magic Garden Mine guarded by 20-49 ghosts".
On the View World screen, the mine is displayed instead of the mine icon.

Another bug concerning the resource generator.
English version 1.3
Map: DampDays.mp2 (folder "special")
Save: a 0 unable to flag the sawmill 01.GM1 (folder "special")
The sawmill has already been captured but there is no flag displayed.
In the View World screen, the sawmill is considered controlled but the icon is that of an ore mine, and in the Kingdom Overview screen, the sawmill is not taken into account at all.

Files: Unable to flag resource generator suite.7z
Files: https://drive.google.com/file/d/1ZXkfcbPuJDrETUBG1dWjYeXzsFzovM3l/view?usp=sharing
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