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» [H3SW v0.8.2] Witch Hunt
Change to the Griffin behavior during combat Icon_minitimeby GodRage 2024-11-18, 22:56

» 5Kings1Ring
Change to the Griffin behavior during combat Icon_minitimeby GodRage 2024-11-18, 22:54

» Polskie powitanie
Change to the Griffin behavior during combat Icon_minitimeby rrravyn 2024-11-15, 09:53

» loading simplification
Change to the Griffin behavior during combat Icon_minitimeby badtoper 2024-11-15, 04:37

» Easier Troop Management Between Garrison and Hero in Town
Change to the Griffin behavior during combat Icon_minitimeby badtoper 2024-11-15, 04:05

» Improvements for Hero Management and Turn Confirmation
Change to the Griffin behavior during combat Icon_minitimeby badtoper 2024-11-15, 01:57

» [H3SW v0.8.2] Desert Isle
Change to the Griffin behavior during combat Icon_minitimeby Sir Albe 2024-10-31, 07:56

Poll
Global announcements should be:
Everlasting, 1 for each project.
Change to the Griffin behavior during combat Redbar110%Change to the Griffin behavior during combat Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
Change to the Griffin behavior during combat Redbar11100%Change to the Griffin behavior during combat Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
Change to the Griffin behavior during combat Redbar110%Change to the Griffin behavior during combat Redbar12
 0% [ 0 ]
Total Votes : 6
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 Change to the Griffin behavior during combat

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Unknown_Hero
Mage
Mage
Unknown_Hero


Messages : 780
Quality Points : 78
Registration Date : 2015-09-06

Change to the Griffin behavior during combat Empty
PostSubject: Change to the Griffin behavior during combat   Change to the Griffin behavior during combat Icon_minitime2017-08-25, 02:39

With unlimited retaliations capability, the Griffin may retaliate against any number of attackers.
Except that it's broken.

With the special attack of the Paladins/Crusaders and Wolves, the Griffin only retaliates to the first strike.
The Griffin should retaliate to both strikes.

The Griffin retaliates despite being petrified by Medusas. This should not happen.
The petrified creature cannot retaliate to all attacks for the duration of the turn where the first attack is done.

The Griffin retaliates despite the Paralyze spell being active. This should not happen.
The paralyzed creature cannot retaliate.
Why cast the Paralyze spell instead of the Blind spell then? Smile
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Darmani
Master Modder
Master Modder
Darmani


Messages : 289
Quality Points : 47
Registration Date : 2014-12-27

Change to the Griffin behavior during combat Empty
PostSubject: Re: Change to the Griffin behavior during combat   Change to the Griffin behavior during combat Icon_minitime2017-08-30, 04:57

Unknown_Hero wrote:

The Griffin retaliates despite being petrified by Medusas. This should not happen.
The petrified creature cannot retaliate to all attacks for the duration of the turn where the first attack is done.

I don't know about the rest of this, but that one is definitely broken behavior.
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Unknown_Hero
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Mage
Unknown_Hero


Messages : 780
Quality Points : 78
Registration Date : 2015-09-06

Change to the Griffin behavior during combat Empty
PostSubject: Re: Change to the Griffin behavior during combat   Change to the Griffin behavior during combat Icon_minitime2017-08-30, 05:43

For Paralyze, the spell is cast for nothing.
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Change to the Griffin behavior during combat Empty
PostSubject: Re: Change to the Griffin behavior during combat   Change to the Griffin behavior during combat Icon_minitime

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