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[Fheroes2] Save The Game During Combat Icon_minitimeby Blake01 2024-04-07, 15:14

» ...to XP run...
[Fheroes2] Save The Game During Combat Icon_minitimeby CATMAN 2024-03-30, 03:16

» WARNING - The dreaded moment is here: Heroes 6 servers shutting down
[Fheroes2] Save The Game During Combat Icon_minitimeby Blake01 2024-03-29, 23:04

» Songs of Silence (HoMM like game)
[Fheroes2] Save The Game During Combat Icon_minitimeby Blake01 2024-03-27, 16:52

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[Fheroes2] Save The Game During Combat Icon_minitimeby rrravyn 2024-03-23, 22:45

» fheroes2 General Announcements
[Fheroes2] Save The Game During Combat Icon_minitimeby sirDranik 2024-03-17, 23:35

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[Fheroes2] Save The Game During Combat Icon_minitimeby Sir Albe 2024-03-07, 06:57

Poll
Global announcements should be:
Everlasting, 1 for each project.
[Fheroes2] Save The Game During Combat Redbar110%[Fheroes2] Save The Game During Combat Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
[Fheroes2] Save The Game During Combat Redbar11100%[Fheroes2] Save The Game During Combat Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
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 0% [ 0 ]
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 [Fheroes2] Save The Game During Combat

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Unknown_Hero
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PostSubject: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-10, 07:35

A few years ago, I posted this article for April Fool's Day:

Unknown_Hero wrote:
Currently working on a full remake of Heroes 2 for modern operating systems and graphics tablets.
Windows, Linux, Android and Darwin will be supported to get started.

Will be developed mainly in C++ and Lua LÖVE for maximum flexibility.

The remake will be the "true copy" of our beloved Heroes 2, but without the bugs and with many innovations.

New features:

- 2 new factions with specific towns.
- 3 new campaigns with at least 10 scenarios each.
- new enhanced map editor.
- powerful new campaign editor with possibility of adding additional functionalities (more on this subject later).
- more than 20 new secondary skills.
- more than 40 new spells.
- more than 200 new artifacts (including new ultimate artifacts).
- more than 50 new heroes with portraits and an easy way to add you own heroes by modding.
- advanced modding support for full game features.
- improvement of the AI with an innovative system of "modules" and possibility to add your own modules with specially developed tools.
- complete options system to play the game the way you want.
- multiplayer supported with a PBEM (play by email) system.
- new possibility to save your games during combat to allow PBEM games.
- new Script Action System (SAS) to save and replay your most epic combats.
- multi language support (english and french for first release).
- and much more...

Expect the first release before Christmas!!!

Stay tunned!!!

In all of this, one thing I wish I could do is to save the current game during a combat, and be able to reload the save file and come back to that point in the combat.
I like to do some combats in different ways and that would save me from having to start the combat all over again.
It would also be really helpful to check for bugs, etc.

The second thing I would also like to do is to be able to save and replay some combats:

Unknown_Hero wrote:
- new Script Action System (SAS) to save and replay your most epic combats.

The combat is simply saved in a text file, easily readable and small in size, showing all the actions performed during a combat from start to finish, starting armies, casting spells, moving and attacking troops, etc.

When this file is loaded in the game, there is the possibility to choose the execution mode, the first mode reproduces only the saved combat, so it's just a replay of the combat.
The second mode allows to take control at the start of the combat and to play the combat with the starting armies against the AI and also to do the combat by letting the AI play for the two heroes.
It could also be very useful for bug reporting and quick testing of AI behavior during combat.

This replay file can be used with the "Battle Only" module already present in fheroes2 (other comments on this module later).

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ihhub
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[Fheroes2] Save The Game During Combat Empty
PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-12, 02:38

Savings during combat is really questionable as it's a way to cheat AI and to avoid randomness during battle.

I put a note about this for the future discussions.
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Unknown_Hero
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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-12, 08:08

I don't know how this is done in the game, but the same actions in a combat lead to the same results in a combat (except sometimes when the effects of luck and morale are activated, it is not always the same creature that can benefit from it, but it is quite rare).
This is also why I can report so many bugs from the original game. Very Happy

On the subject of cheating on the AI, it is already possible to save just before the combat, finally there is not a big difference.

Thanks for scheduling this for discussions, this feature would be really helpful. Smile
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sirDranik
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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-13, 20:58

I don't like an idea of saving game during battle. Probably, for testing it can be useful. But during common gameplay this option can kill all fun...
But an ability to load the game from the battle - sounds pretty attractive...
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Unknown_Hero
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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-13, 21:14

The good thing about this possibility is that you don't have to use it. Smile
So, if the user doesn't like this possibility and does not want to kill all fun, he can just ignore this possibility. Very Happy
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sirDranik
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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-13, 22:43

You know, everyone will try to use this option. I'm not sure, that I won't abuse this option by myself. Wink
Never a one game of the HoMM series used this option... So, I don't think our version should...
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Unknown_Hero
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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-13, 23:16

sirDranik wrote:
You know, everyone will try to use this option. I'm not sure, that I won't abuse this option by myself. Wink

So that you are not tempted, there may also be an option to play in "Ironman" mode, no save/reload during the game. Evil or Very Mad Razz Cool

sirDranik wrote:
Never a one game of the HoMM series used this option... So, I don't think our version should...

But the goal of fheroes2 is to make the game better, correct its flaws and go beyond.
So... Go, Go, Go... Very Happy
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sirDranik
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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-13, 23:24

Well, I cannot promise you anything, Unknown Hero. Wink But we'd definitely discuss your suggestion.
Anyway, expanding main menu functionality over some game's UI is not a bad idea, I can tell you, looking on other HoMM games' imrovements.
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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-14, 00:30

I stopped at Heroes of Might and Magic 3.
I've never played Heroes of Might and Magic 4, way too many new poorly thought out concepts, and more role-playing than strategy-oriented for my taste, and no demo.
I tried the Heroes 5 demo a bit and found it poorly put together and complicated to play in 3D.
3D only brings disadvantages for this type of games, changing the orientation of the view on the adventure map, the same during combat, in distant view everything is too small.
AI who cheats to death, a slow play...
...stop, hey I wanna have fun, anyway, what a joke. [Fheroes2] Save The Game During Combat 555873010 [Fheroes2] Save The Game During Combat 1494329016 [Fheroes2] Save The Game During Combat 1462932758 [Fheroes2] Save The Game During Combat 3610016379 [Fheroes2] Save The Game During Combat 3621766935 [Fheroes2] Save The Game During Combat 4033187047 [Fheroes2] Save The Game During Combat 1211624323 [Fheroes2] Save The Game During Combat 1872340274 [Fheroes2] Save The Game During Combat 61429465 Shocked Laughing Cool

I prefer something clear and easy to use.
Heroes 2, here you go. Very Happy

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sirDranik
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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-14, 01:09

Every part of HoMM series have its own advantages and disadvantages. You can even find something interesing and exciting, while playing 6 part.
I also loved skill tree of HoMM5.
Music in Homm4 was awesome...
The things happened in that way for me, that only 2nd and 3rd part brought maximum playing pleasure. Smile
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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-14, 12:09

I don't know about saving during combats...
But sure thing is that it would be very good to be able to save after the final fight, when the game is won/lost.
In Age of Empires II, when the game is over, the map is totally revealed and everything is in pause. If we could have something similar in Heroes 2, plus the possibility to save the finished game like that, that would be awesome! ^^

Maybe saving the game + the replay?
Then we could not only "rewatch turn" but "rewatch from the beginning"!
It would be a good feature to share our games and for any offline tournament. Smile


sirDranik wrote:
You know, everyone will try to use this option. I'm not sure, that I won't abuse this option by myself. Wink
Never a one game of the HoMM series used this option... So, I don't think our version should...
Heroes 4 have this option. [Fheroes2] Save The Game During Combat 164599763 (at least with the mod Equilibris... I am not sure if it was a native option [Fheroes2] Save The Game During Combat 3293758093 )

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Unknown_Hero
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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-14, 20:06

@GodRage

Simply do not use the save option during combat. Very Happy

Did you know that in fheroes2 there is already an option that allows to continue the scenario after the victory condition?
And you are free to use it or not. Razz

"game: offer to continue the game after victory condition"

Note: The letter "t" is missing from "after" in the option text. Smile

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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-14, 22:55

Unknown_Hero wrote:
Note: The letter "t" is missing from "after" in the option text. Smile
Good catch! You'd better make an issue at https://github.com/ihhub/fheroes2 about that. Wink
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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-14, 23:29

@sirDranik

Yes, it's already on my list. Smile
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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-15, 01:00

That's great! Don't forget to make a separate topic for each issue.(Despite similar ones, like missed letter in a word etc.) Smile
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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-15, 01:16

This will make a lot of new issues. Shocked [Fheroes2] Save The Game During Combat 3621766935
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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-15, 01:34

The more bugs we describe, the more perfect our project would be. Wink
Between. Good catch with book transition between heroes! I've exlore that window many times. I felt, that there should be an issue with books and artifacts... But couldn't find... And you did!) Great job!

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Unknown_Hero
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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-15, 02:37

Yes thank you, after all these years I know the game well and there is still a lot more to come. Very Happy

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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-15, 08:52

Unknown_Hero wrote:

Did you know that in fheroes2 there is already an option that allows to continue the scenario after the victory condition?
And you are free to use it or not. Razz
OMG [Fheroes2] Save The Game During Combat 3293758093 I didn't knew. (I just tried some things in the game, not a full game yet [Fheroes2] Save The Game During Combat 3293758093 )
If we can save after the win condition then it's already all fine. Smile
Thus, a replay mode from day 1 would be awesome. [Fheroes2] Save The Game During Combat 3584857407

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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2020-08-15, 09:59

@GodRage

Yes, it's possible to save after the victory condition. Smile

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PostSubject: Re: [Fheroes2] Save The Game During Combat   [Fheroes2] Save The Game During Combat Icon_minitime2024-01-04, 11:18

hello,

I think that to be able to restart the combat from the begining at any moment would be a good improvement rather than having to flee (provided that you are not in a castle), reload, and doing again what you did before the combat.

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