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 Cyborg: Graphics

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robizeratul
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PostSubject: Re: Cyborg: Graphics   2017-12-07, 09:38

Cyborg is special, he is robot no?

he should have a special horse!
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Orzie
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PostSubject: Re: Cyborg: Graphics   2017-12-07, 16:56

What is more important is to make the faction fit to the game (more or less) and stick to the rules. Too many shimmering colors will break the picture, especially if there are many Teleports and Cyborg heroes on the same screen.

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Morglin
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PostSubject: Re: Cyborg: Graphics   2017-12-08, 03:57

3/56. What a nightmare.

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Orzie
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PostSubject: Re: Cyborg: Graphics   2017-12-08, 04:14

Absolutely true. Animation is one of the hardest deals in Heroes 2 art. During the development of Heroes 2, the situation when a single artist animated only 5-10 creatures was pretty common.

April Lee's Heroes 2 section on her website

You are lucky though, because you already have the animation scheme (you can stick to the Knight or any other sprite) and you only have to adjust yours according to the given examples and try to keep the image integrity and lighting in control.

Good news is that you'll become more experienced while making the next frames and starting from a certain moment you'll even be able to copy and effectively use some elements from those you have already made.

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Ragoon
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PostSubject: Re: Cyborg: Graphics   2017-12-09, 11:29

It doesn't look that hard really, but maybe that's just me having done a dozen of anims already :p If you'll need any questions, I'm here for you Smile

Try to copy the last used frame and just copy/paste the group of pixels into their new place. You'll have to do some fixing, but it should be rather easy from there :p Just a whole lot of them.
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Morglin
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PostSubject: Re: Cyborg: Graphics   2017-12-11, 13:47

You were right, it's not hard but just boring. Walking left-right is almost done.



I'll also return to the previous tail because current is one pixel too wide.

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Ragoon
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PostSubject: Re: Cyborg: Graphics   2017-12-11, 15:10

Looks well done, gz Smile What are you planning to do when you finish the hero?
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Morglin
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PostSubject: Re: Cyborg: Graphics   2017-12-14, 06:46

I will not do anything, making pixelart is not as funny as I thought at the beginning. I don't have enough patience for this.
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robizeratul
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PostSubject: Re: Cyborg: Graphics   2017-12-14, 18:58

You should be proud of your work! That, and the appriciation of others, is the reward you get for hatd work!
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