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 [Script System][Suggestions] GetCreaturesInGeneratorQuantity(x, y) and more

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AuthorMessage
Unknown_Hero
Vampire
Vampire
Unknown_Hero

Messages : 459
Quality Points : 58
Registration Date : 2015-09-06

PostSubject: [Script System][Suggestions] GetCreaturesInGeneratorQuantity(x, y) and more   2017-03-17, 01:40

Currently, there is no way to check/change the quantity of creatures present in a creatures generator on the map.

*

GetCreaturesInGeneratorQuantity(x, y)

Returns the quantity of creatures present in the specified creatures generator on the map.

SetCreaturesInGeneratorQuantity(x, y, quantity)

Sets the specified quantity of creatures in the specified creatures generator on the map.

AddCreaturesInGeneratorQuantity(x, y, quantity, duration)

Adds the specified quantity of creatures in the specified creatures generator on the map for the specified duration.

RemoveCreaturesInGeneratorQuantity(x, y, quantity, duration)

Removes the specified quantity of creatures in the specified creatures generator on the map for the specified duration.

*

SetCreaturesInGeneratorTypeQuantity(creature, quantity)

Sets the specified quantity of creatures in all the creatures generators on the map for the specified type of creature.

AddCreaturesInGeneratorTypeQuantity(creature, quantity, duration)

Adds the specified quantity of creatures in all the creatures generators on the map for the specified type of creature for the specified duration.

RemoveCreaturesInGeneratorTypeQuantity(creature, quantity, duration)

Removes the specified quantity of creatures in all the creatures generators on the map for the specified type of creature for the specified duration.

*

GetCreaturesInGeneratorTypeGrowth(creature)

Returns the quantity of growth for the creatures generators on the map for the specified type of creature.

SetCreaturesInGeneratorTypeGrowth(creature, quantity)

Sets the specified quantity of growth for all the creatures generators on the map for the specified type of creature.

AddCreaturesInGeneratorTypeGrowth(creature, quantity, duration)

Adds the specified quantity of growth for all the creatures generators on the map for the specified type of creature for the specified duration.

RemoveCreaturesInGeneratorTypeGrowth(creature, quantity, duration)

Removes the specified quantity of growth for all the creatures generators on the map for the specified type of creature for the specified duration.
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[Script System][Suggestions] GetCreaturesInGeneratorQuantity(x, y) and more
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