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 [Script System][Suggestions] StopHeroMove()

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Unknown_Hero
Minotaur
Minotaur
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Messages : 332
Quality Points : 37
Registration Date : 2015-09-06

PostSubject: [Script System][Suggestions] StopHeroMove()   2017-03-18, 04:44

Currently, if the hero already has a scheduled move when a message box is displayed, it continues its path when the message box is closed.

The expression "StopHeroMove" remedies this.

*

StopHeroMove()

Causes the hero to stop moving on the adventure map.

Example of use:

MessageBox("Beware! The swamps are filled with hungry creatures roaming around. Watch your steps and stick to the road.");
StopHeroMove();

The hero stops moving after the message box is closed.
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XT3RM1N8R
Gargoyle
Gargoyle
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Messages : 21
Quality Points : 1
Registration Date : 2016-11-06
Age : 20
Location : USA

PostSubject: Work in Progress   2017-04-04, 20:08

Hello,

The solution to this issue is currently a work in progress. It is our goal that all message boxes should stop a hero in its path.

Thank You,
XT3RM1N8R

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Unknown_Hero
Minotaur
Minotaur
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Messages : 332
Quality Points : 37
Registration Date : 2015-09-06

PostSubject: Re: [Script System][Suggestions] StopHeroMove()   2017-04-06, 06:30

It's nice, that's the way to go. Smile
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