~ Forums of Enroth ~
Would you like to react to this message? Create an account in a few clicks or log in to continue.

~ Forums of Enroth ~

An Enroth diehard fan community
 
HomeHome  SearchSearch  RegisterRegister  Log inLog in  
Latest topics
» Immortal Realms: Vampire Wars (HoMM like game)
0.1 or 1.0 ? Icon_minitimeby Unknown_Hero 2020-09-18, 23:10

» They talked about fheroes2!
0.1 or 1.0 ? Icon_minitimeby sirDranik 2020-09-13, 02:51

» GoG Homm2 vs fheroes2 comparison review
0.1 or 1.0 ? Icon_minitimeby sirDranik 2020-09-11, 01:19

» Resurrection of fheroes2 with 0.8 version
0.1 or 1.0 ? Icon_minitimeby Tibor0803 2020-09-08, 06:32

» [Enhancement] Enhancement for the information displayed when the player right clicks on an object
0.1 or 1.0 ? Icon_minitimeby sirDranik 2020-09-07, 20:45

» Free Heroes of Might and Magic II (fheroes2) General Announcements
0.1 or 1.0 ? Icon_minitimeby ihhub 2020-09-05, 02:34

» [Enhancement] Enhancement for Scouting secondary skill
0.1 or 1.0 ? Icon_minitimeby Unknown_Hero 2020-09-03, 21:26

Poll
Global announcements should be:
Everlasting, 1 for each project.
0.1 or 1.0 ? Redbar110%0.1 or 1.0 ? Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
0.1 or 1.0 ? Redbar11100%0.1 or 1.0 ? Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
0.1 or 1.0 ? Redbar110%0.1 or 1.0 ? Redbar12
 0% [ 0 ]
Total Votes : 6
Most Viewed Topics
H3SW: General Graphics discussion
Ragoon's Graphics For HoMM3SW
H3SW General Discussion
H3SW Map List: Work in progress
H3SW: Dwelling Development
Heroes III: The Succession Wars v0.8.1 Beta
Heroes of Might and Magic 3: The Succession Wars - General info & Announcements
Project Ironfist announcements
Introduce yourself
Welcome fellow Enrothians!

 

 0.1 or 1.0 ?

Go down 
AuthorMessage
GodRage
Webmaster
Webmaster
GodRage

Messages : 937
Quality Points : 223
Registration Date : 2009-09-21
Location : France

0.1 or 1.0 ? Empty
PostSubject: 0.1 or 1.0 ?   0.1 or 1.0 ? Icon_minitime2016-05-26, 21:48

Ingame, Help tells it's Ironfist 0.1
Website and file stamp it 1.0.

edit
+ maps are MX2 also...
theses MX2 ironfist maps will opens with a standard PoL? if not, it will put the mess in all "HoMM maps" sections of the internet!! Very Happy

________________________
~Lands of Enroth~
Back to top Go down
http://homm2.free.fr
Darmani
Master Modder
Master Modder
Darmani

Messages : 280
Quality Points : 45
Registration Date : 2014-12-27

0.1 or 1.0 ? Empty
PostSubject: Re: 0.1 or 1.0 ?   0.1 or 1.0 ? Icon_minitime2016-05-27, 08:37

Thanks. Clearly, that menu hasn't been touched in a long time....

I've added this to our issue tracker.

For the time being, Ironfist follows the PoL map format. Many Ironfist maps will load just fine with the PoL editor. So, if you put kobolds in a castle's garrison, the map will open, but it will crash if you try to edit the castle. This fact became really useful last night when I found a bug in the Ironfist editor shortly before release, and wound up working with it in the normal editor....

I generally don't think sorting by extension is a good way to categorize maps on the Internet, so I see this as one of the smaller problems. At some point, we will necessarily need to switch to a new map format, and then the extension will change accordingly.
Back to top Go down
GodRage
Webmaster
Webmaster
GodRage

Messages : 937
Quality Points : 223
Registration Date : 2009-09-21
Location : France

0.1 or 1.0 ? Empty
PostSubject: Re: 0.1 or 1.0 ?   0.1 or 1.0 ? Icon_minitime2017-03-15, 08:59

Still telling 0.1 in the actual ironfist 1.2.1.

+ The menu...
Help > On Line Manual
Make the user going to a Microsoft page ... :p

________________________
~Lands of Enroth~
Back to top Go down
http://homm2.free.fr
Sponsored content




0.1 or 1.0 ? Empty
PostSubject: Re: 0.1 or 1.0 ?   0.1 or 1.0 ? Icon_minitime

Back to top Go down
 
0.1 or 1.0 ?
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
~ Forums of Enroth ~ :: Modding Guild :: Heroes of Might and Magic II: Project Ironfist :: Bug Reports-
Jump to: