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 [Ironfist ver 1.3.0+] The game expects treants to shoot

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DarkAtom
Pikeman
Pikeman
DarkAtom

Messages : 32
Quality Points : 2
Registration Date : 2018-02-27

PostSubject: [Ironfist ver 1.3.0+] The game expects treants to shoot   2018-12-28, 03:13

On a fresh install of Ironfist 1.3.0 (the 16th of October 2018 version).
Open the Sorrow's End map and attack the treants guarding the mage's ring.
Code:

Unexpected Program Termination

ResMgr::PointToFile failure! ThisFileId:1582269167
LastFileId:1582269167 LastFileName:dendshot.82M

The game just crashes afterwards. A little bit more research and I found this in the creatures.xml file:
Code:

    <creature id="77" name-singular="treant" name-plural="treants" icn="treant.icn" frm="dend_frm.bin" projectile="elf__msl.icn" cost="500" fight-value="1690" fight-value-aux="34" growth="3" hp="120" faction="6" speed="2" attack="6" defense="18" shots="0" short-name="dend">
        <damage minimum="3" maximum="7"/>
        <creature-attribute name="shoots"/>
        <random-spawn minimum="10" maximum="20"/>
    </creature>

The "shoots" attribute is obviously there by accident. All it takes is reuploading the installer to GitHub.

Note: As you saw if you actually tried to reproduce the bug, the Ironfist creature's sprites on the map are not displaying (are they blank transparent bmps?)
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Unknown_Hero
Vampire
Vampire
Unknown_Hero

Messages : 459
Quality Points : 58
Registration Date : 2015-09-06

PostSubject: Re: [Ironfist ver 1.3.0+] The game expects treants to shoot   2018-12-28, 04:41

Good catch. Smile
I removed the useless tag (creature-attribute name="shoots") from the creatures.xml file and it is possible to attack the treants without any problem. So, this will have to be corrected.

For creatures not displayed, Kristo and now you have confirmed this bug.
I checked the file "MINIMON.ICN" in the "ironfist.agg" file and there are a lot of "empty" .bmp files. The problem comes from there.
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DarkAtom
Pikeman
Pikeman
DarkAtom

Messages : 32
Quality Points : 2
Registration Date : 2018-02-27

PostSubject: Re: [Ironfist ver 1.3.0+] The game expects treants to shoot   2018-12-28, 04:43

That could also be an easy fix, just replace the blank (teal) bmps with the correct ones.
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Unknown_Hero
Vampire
Vampire
Unknown_Hero

Messages : 459
Quality Points : 58
Registration Date : 2015-09-06

PostSubject: Re: [Ironfist ver 1.3.0+] The game expects treants to shoot   2018-12-28, 04:59

Yes, it is always possible to do it "locally", but the Ironfist team prefers to know the bugs so that they can be fixed, although it may take some time to see the patches in a new version of Ironfist.
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Darmani
Master Modder
Master Modder
Darmani

Messages : 237
Quality Points : 38
Registration Date : 2014-12-27

PostSubject: Re: [Ironfist ver 1.3.0+] The game expects treants to shoot   2018-12-31, 15:28

WTF is all I can say.

https://github.com/jkoppel/project-ironfist/pull/134/files
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Darmani
Master Modder
Master Modder
Darmani

Messages : 237
Quality Points : 38
Registration Date : 2014-12-27

PostSubject: Re: [Ironfist ver 1.3.0+] The game expects treants to shoot   2019-01-01, 11:43

The fix has been merged.
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