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 [Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn

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Unknown_Hero
Vampire
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Unknown_Hero

Messages : 465
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Registration Date : 2015-09-06

[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Empty
PostSubject: [Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn   [Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn Icon_minitime2018-10-03, 05:45

Launch ironfist.exe 1.3.0
Load AUTOSAV3.GM1
Select Lord Kilburn
He has 303 Swordmen in his army
I recruited him at the tavern with a big army

[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn 6zxb40N

End the turn

Look at Lord Kilburn, he has now 212 Swordmen or he has now 416 Swordmen or he has now 419 Swordmen...

[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn T8bDch1

[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn UPQBGXB

Lord Kilburn can take Peacekeeper without combat (no defenders)
Look at the Mage Guild, the spells are out of place everything is mixed

[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn ZLr6ndQ

Once Peacekeeper was defended by 0 Red Dragon!!!! Exclamation Exclamation
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[Ironfist ver 1.3.0] Bug the number of creatures in the hero's army changes at the beginning of new turn
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