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 [Ironfist ver 1.3.0] Wrong positions of spells in Mage Guild

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Unknown_Hero
Minotaur
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Messages : 324
Quality Points : 37
Registration Date : 2015-09-06

PostSubject: [Ironfist ver 1.3.0] Wrong positions of spells in Mage Guild   2017-07-17, 21:38

Load: "AUTOSAVE.GX1"

End the turn and build the Mage Guild in the castle.
The spells displayed and the positions seem to be random.



I was unable to make a save, the field for the save name is full of dots, and if you click on the field to enter a save name, it crashes the program.
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[Ironfist ver 1.3.0] Wrong positions of spells in Mage Guild
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