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 [Script System][Suggestions] So, which expressions are the most desirable?

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Unknown_Hero
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Quality Points : 37
Registration Date : 2015-09-06

PostSubject: [Script System][Suggestions] So, which expressions are the most desirable?   2017-03-31, 03:04

It's a difficult task to classify what is more or less desirable, because sometimes even what may sound like something insignificant, can block you in the development of an idea if it is not available.

Anyways, here is the list:

GetGlobalCreatureUpgradeCost(value) and more
WaitEndOfEvent()
New Callbacks
StopHeroMove()
GetHeroMovepoints(hero) and more
GetTownOwner(town)
HasBuildingBuiltInTown(town, building) and more
GetCreatureInDwelling(town, creature) and more
GetCreatureGrowth(town, creature) and more
GetHeroFaction(hero)
GetCreatureQuantityInGarrison(town, creature) and more
SetLocationState(type, x, y, state)
GetMorale(hero) and more
GetCaptain(town) and more
GetCreaturesInGeneratorQuantity(x, y) and more
CountEmptyArmySlots(hero) and more --> CountEmptyArmySlots(hero), CountSameCreature(hero, creature), CountSameArtifact(hero, artifact), IsHeroInTown(hero), IsHeroInBoat(hero), IsHeroOnLand(hero), IsHeroControlledByAI(hero)
GetArmyInSlotCreature(hero, slot) and more
IsBattleInTown() and more
SetHeroForHire(player, n, hero, keep)
IsPlayerActive(player) and more
BattleGetCurrentTurn() and more
GetAttackBallista(town) and more
HasHeroSpell(hero, spell) and more
MakeCreatureVanish(creature) and more
"GrantArtifact" enhanced version
HasSpellInGuild(town, spell) and more
"BuildInCurrentTown" enhanced version
"BuildInTown" enhanced version
"SetTownOwner" enhanced version
"MapPutArmy" enhanced version
MapRemoveArmy(x, y, creature)
AddPrimarySkill(hero, skill, quantity, duration) and more
SelectionBox(msg, list)
GetResourceGeneratorOwner(type, x, y) and more
GetLocationSpell(type, x, y) and more
IsMapEmpty(x, y) and more
GetNumTowns(player, type, faction)
GetCreatureCost(creature, resource) and more
...
...
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XT3RM1N8R
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Registration Date : 2016-11-06
Age : 20
Location : USA

PostSubject: Thank You   2017-04-04, 20:56

Hello,

I appreciate that you provided this list and it will prove rather handy as we analyze and consider each of your suggestions. You're continued support is highly appreciated!

I am curious: What is the double-"..." at the end of your post? Are you suggesting something else or that more information may be to come?

Thank You,
XT3RM1N8R

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Unknown_Hero
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Messages : 313
Quality Points : 37
Registration Date : 2015-09-06

PostSubject: Re: [Script System][Suggestions] So, which expressions are the most desirable?   2017-04-05, 06:48

Hi,

I looked at the other threads to which you replied, thank you for that.

You have to think scenario creation this way:

The player makes choices and actions, resulting in other actions and rewards if certain conditions are validated.
All this happens during the course of the game, and not at the creation of the scenario with the map editor.

The player will never play a scenario the way it was created for, except for a scenario in which the player's freedom is sacrificed. For example, a very (too) scripted scenario, which I call a scenario of "type RPG", where the player has no choice but to run "to the letter" what the creator of the map decided. No strategy search here, no choice, just a sequence of actions to be performed in a specific order, a boring scenario (for me).

You need to have the tools to check the actions of the players (human and AI) and adjust the scenario during play, it is not possible to do so before.

The double-"..." were for the suggestions not present in the list.
Because they are not as "urgently needed" as the others.
These:

GetMarketplaceExchangeRate(player) and more
GetSpellCost(spell) and more
RemoveFogOfWar(x, y, radius)
GetUserDifficultyChoice() and more
GetResourceGeneratorNumber(resource, player) and more
GetHeroXp(hero) and more
SetHeroLevel(hero, level, levelup) and more
GetArmyStrength(hero, creature) and more
ToggleHeroAIArmySharing(hero, toggle) and more
AddRumor(text)
MergePlayer(p1, p2)
CancelShareVision(p1, p2)

I will respond to the other threads later. Smile

Cheers!
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Unknown_Hero
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PostSubject: Re: [Script System][Suggestions] So, which expressions are the most desirable?   2017-04-06, 07:07

The answers to the other threads are available. Smile
Do not hesitate to ask for details.
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