~ Forums of Enroth ~

An Enroth diehard fan community
 
HomeHome  ChatChat  FAQFAQ  SearchSearch  RegisterRegister  Log inLog in  
Latest topics
» HoMM I: Misty Islands by Huntka
by Uhm 2018-07-20, 21:39

» [Ironfist 1.3.0] Bug with the OnTownOpen callback
by DarkAtom 2018-07-19, 21:56

» I'm looking for one really crazy map to H2
by Unknown_Hero 2018-07-18, 01:53

» H1 Masquerade by Morglin
by Pitsu 2018-07-17, 06:28

» H3SW Recruitment Point - Enroth Needs You!
by MaXenaeL 2018-07-14, 02:00

» Хочу сделать коллаж по любимой игре
by Stryker34RUS 2018-07-11, 03:19

» Advanced Dialogue Boxes in Project Ironfist
by DarkAtom 2018-07-03, 04:32

Poll
"Wait" in HoMM2?
Yes
80%
 80% [ 55 ]
No
20%
 20% [ 14 ]
Total Votes : 69
Most Viewed Topics
H3SW: General Graphics discussion
Ragoon's Graphics For HoMM3SW
H3SW General Discussion
H3SW: Dwelling Development
H3SW Map List: Work in progress
Commanders?
Enrothian Fan Art
Welcome fellow Enrothians!
Dervish Faction General Concept
H3SW Recruitment Point - Enroth Needs You!

Share | 
 

 [Script System][Suggestions] RemoveFogOfWar(x, y, radius)

Go down 
AuthorMessage
Unknown_Hero
Minotaur
Minotaur
avatar

Messages : 348
Quality Points : 44
Registration Date : 2015-09-06

PostSubject: [Script System][Suggestions] RemoveFogOfWar(x, y, radius)   2017-03-26, 08:58

RemoveFogOfWar(x, y, radius)
x: X coordinate on the world map.
y: Y coordinate on the world map.
radius: the radius from which the fog of war will be removed.

Removes the fog of war at the specified coordinates for the specified radius.
Back to top Go down
 
[Script System][Suggestions] RemoveFogOfWar(x, y, radius)
Back to top 
Page 1 of 1
 Similar topics
-
» [Script System][Suggestions] So, which expressions are the most desirable?
» One Woman in India dies every hour due to the dowry system
» Minecraft's Coordinate System
» Award system
» Latest Topics (new system)

Permissions in this forum:You cannot reply to topics in this forum
~ Forums of Enroth ~ :: Modding Guild :: Heroes of Might and Magic II: Project Ironfist :: Modding and Mapmaking-
Jump to: