~ Forums of Enroth ~

An Enroth diehard fan community
 
HomeHome  ChatChat  FAQFAQ  SearchSearch  RegisterRegister  Log inLog in  
Latest topics
» Creature Quest – The New Adventure from JVC (feat some old NWC members)
by Galaad Today at 01:06

» The Floody Land
by Galaad 2017-06-21, 04:08

» H3SW: Character Portraits
by BoseDrache 2017-06-16, 09:04

» H3SW Recruitment Point - Enroth Needs You!
by qlczas_PL 2017-06-16, 07:51

» Welcome fellow Enrothians!
by qlczas_PL 2017-06-16, 07:46

» The Symphony of Heroes - Paul Romero with ochestra concert
by rrravyn 2017-06-14, 04:46

» Commanders?
by Ragoon 2017-06-09, 00:29

Poll
"Wait" in HoMM2?
Yes
81%
 81% [ 43 ]
No
19%
 19% [ 10 ]
Total Votes : 53
Most Viewed Topics
H3SW: General Graphics discussion
Ragoon's Graphics For HoMM3SW
H3SW General Discussion
H3SW: Dwelling Development
H3SW Map List: Work in progress
Dervish Faction General Concept
Enrothian Fan Art
H3SW Recruitment Point - Enroth Needs You!
Серия книг "Земли Меча и Магии"
Introduce yourself

Share | 
 

 [Script System][Suggestions] RemoveFogOfWar(x, y, radius)

View previous topic View next topic Go down 
AuthorMessage
Unknown_Hero
Minotaur
Minotaur
avatar

Messages : 313
Quality Points : 37
Registration Date : 2015-09-06

PostSubject: [Script System][Suggestions] RemoveFogOfWar(x, y, radius)   2017-03-26, 08:58

RemoveFogOfWar(x, y, radius)
x: X coordinate on the world map.
y: Y coordinate on the world map.
radius: the radius from which the fog of war will be removed.

Removes the fog of war at the specified coordinates for the specified radius.
Back to top Go down
 
[Script System][Suggestions] RemoveFogOfWar(x, y, radius)
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» One Woman in India dies every hour due to the dowry system
» Immune System
» Chelino Travel System
» Minecraft's Coordinate System
» Award system

Permissions in this forum:You cannot reply to topics in this forum
~ Forums of Enroth ~ :: Modding Guild :: Heroes of Might and Magic II: Project Ironfist :: Modding and Mapmaking-
Jump to: