~ Forums of Enroth ~

An Enroth diehard fan community
 
HomeHome  ChatChat  FAQFAQ  SearchSearch  RegisterRegister  Log inLog in  
Latest topics
» Introduce yourself
by Tibor0803 Today at 09:02

» 7 Days Quest [Eng] by Nieznany !NEW! 2017
by Pitsu Today at 07:20

» Ragoon's Graphics For HoMM3SW
by xxswwxx Today at 05:46

» Pogawędki (PL)
by Huntka Today at 04:36

» Chat relocation
by Orzie Today at 01:20

» The Symphony of Heroes - Paul Romero with ochestra concert
by Sir Albe 2017-05-21, 10:02

» MEMES of SW Mod
by Tibor0803 2017-05-20, 13:25

Poll
"Wait" in HoMM2?
Yes
82%
 82% [ 42 ]
No
18%
 18% [ 9 ]
Total Votes : 51
Most Viewed Topics
H3SW: General Graphics discussion
Ragoon's Graphics For HoMM3SW
H3SW General Discussion
H3SW: Dwelling Development
H3SW Map List: Work in progress
Dervish Faction General Concept
Enrothian Fan Art
H3SW Recruitment Point - Enroth Needs You!
Серия книг "Земли Меча и Магии"
Introduce yourself

Share | 
 

 [Script System][Suggestions] New Callbacks

View previous topic View next topic Go down 
AuthorMessage
Unknown_Hero
Minotaur
Minotaur
avatar

Messages : 313
Quality Points : 37
Registration Date : 2015-09-06

PostSubject: [Script System][Suggestions] New Callbacks   2017-03-18, 02:38

OnHeroLevelUp(hero) +

It is called when a hero level up.

OnHeroHire(hero) +

It is called when the player clicks on the "OKAY" button in the Recruit Hero window.

OnHeroDismiss(hero) +

It is called when the player clicks on the "DISMISS" button in the Hero Screen.

OnHeroLosing(hero) +

It is called when the player loses a hero in combat.

OnHeroMeetingScreenOpen(h1, h2) +

It is called after the Meeting screen is opened.

OnHeroRetreat(hero) +

It is called when the player clicks on the "Retreat" button in the Hero's Options window during combat.

OnHeroSurrender(hero) +

It is called when the player clicks on the "Surrender" button in the Hero's Options window during combat.

*

OnCreatureInfoOpen(creature) +

It is called after the Creature Info window is opened.

OnCreatureUpgrade(creature) +

It is called when the player clicks on the "UPGRADE" button in the Creature Info window.

OnCreatureDismiss(creature) +

It is called when the player clicks on the "DISMISS" button in the Creature Info window.

OnCreatureJoin(creature) +

It is called when an army of neutral creatures want to join the hero on the adventure map.

*

OnTownCastleScreenOpen(name) +

It is called after the Castle Options screen is opened.

OnTownBuildingOpen(name, building) +

It is called when the player clicks on a building sprite to "enter" the building.

OnTownBuildingScreenOpen(name, building) +

It is called after the building screen is opened.

OnTownBuildingSlot(name, building) +

It is called when the player clicks on a building slot in the Castle Options screen.

OnTownLosing(name) +

It is called when the player loses a town.

OnTownCapture(name) +

It is called when the player captures a town.

*

OnBattleNewTurn(side) +
side: the side which will control the hero.

It is called at the start of a new turn during combat.

OnBattleSpellCasting(hero, spell, cost) +
hero: the hero who casts the spell.
spell: the id of the spell.
cost: the number of spell points used to cast the spell.

It is called when a hero casts a spell during combat.

OnMapSpellCasting(hero, spell, cost) +
hero: the hero who casts the spell.
spell: the id of the spell.
cost: the number of spell points used to cast the spell.

It is called when a hero casts a spell on the adventure map.

*

+: "WaitEndOfEvent" can be used with all these callbacks.

Reminder: "WaitEndOfEvent" waits for the end of an event (after the last message box of the event is closed) to continue the instructions.

***** Updated on March 25, 2017 *****

OnMouseRightClick(type, x, y)
type: the ID of the location (see section "Locations"). Can also be used on an empty square.
x: X coordinate on the world map.
y: Y coordinate on the world map.

It is called when a user right-clicks on any square on the adventure map.
For example, can be used in coordination with Get/SetLocationText(type, x, y), Get/SetCoordinateText(x, y), GetNearestPlayerTown(x, y, player), GetNearestPlayerFreeTown(x, y, player) (see here), etc.

***** Updated on March 29, 2017 *****

OnHeroDigging(hero, x, y) +

It is called when a hero digs on the adventure map.
Back to top Go down
 
[Script System][Suggestions] New Callbacks
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» One Woman in India dies every hour due to the dowry system
» Immune System
» Chelino Travel System
» Minecraft's Coordinate System
» Award system

Permissions in this forum:You cannot reply to topics in this forum
~ Forums of Enroth ~ :: Modding Guild :: Heroes of Might and Magic II: Project Ironfist :: Modding and Mapmaking-
Jump to: