~ Forums of Enroth ~

An Enroth diehard fan community
 
HomeHome  ChatChat  FAQFAQ  SearchSearch  RegisterRegister  Log inLog in  

Share | 
 

 [Script System][Suggestions] CountEmptyArmySlots(hero) and more

View previous topic View next topic Go down 
AuthorMessage
Unknown_Hero
Minotaur
Minotaur
avatar

Messages : 344
Quality Points : 40
Registration Date : 2015-09-06

PostSubject: [Script System][Suggestions] CountEmptyArmySlots(hero) and more   2017-03-17, 06:45

Currently, there is no way to check/change certain properties of a hero.

*

CountEmptyArmySlots(hero)

Returns the quantity of empty army slots in the specified hero's army.

CountSameArtifact(hero, artifact)

Returns the quantity of the same specified artifact present in the specified hero's inventory.

*

SetArmyCombatFormation(hero, formation)
formation: the formation of the army during combat. Can be set to "0" or "1".
- "0" for Spread.
- "1" for Grouped.

Sets the formation of the army during combat for the specified hero.

SetArmyCombatFormationCaptain(town, formation)
formation: the formation of the army during combat. Can be set to "0" or "1".
- "0" for Spread.
- "1" for Grouped.

Sets the formation of the army during combat for the specified captain.

*

GetHeroCoordinateX(hero)

Returns the X coordinate on the world map of the specified hero.

GetHeroCoordinateY(hero)

Returns the Y coordinate on the world map of the specified hero.

*

ChangeHeroOwner(hero, player)

Changes the owner of the specified hero to the specified player.

*

IsHeroInTown(hero)

Returns "true" is the specified hero is located in a town, returns "false" otherwise.

IsHeroInBoat(hero)

Returns "true" is the specified hero is located in a boat, returns "false" otherwise.

IsHeroOnLand(hero)

Returns "true" is the specified hero is located on land, returns "false" otherwise.

*

IsHeroControlledByAI(hero)

Returns "true" is the specified hero is controlled by an AI player, returns "false" otherwise.

*

DidHeroSurrender(hero)

Returns "true" is the specified hero did surrender in last combat, returns "false" otherwise.

DidHeroRetreat(hero)

Returns "true" is the specified hero did retreat in last combat, returns "false" otherwise.

***** Updated on March 28, 2017 *****

CountSameCreature(hero, creature)

Returns the quantity of army number of the same specified creature, present in the inventory of the specified hero.
Back to top Go down
 
[Script System][Suggestions] CountEmptyArmySlots(hero) and more
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» [Script System][Suggestions] So, which expressions are the most desirable?
» James Connolly: A Working Class Hero
» One Woman in India dies every hour due to the dowry system
» Minecraft's Coordinate System
» Award system

Permissions in this forum:You cannot reply to topics in this forum
~ Forums of Enroth ~ :: Modding Guild :: Heroes of Might and Magic II: Project Ironfist :: Modding and Mapmaking-
Jump to: