~ Forums of Enroth ~

An Enroth diehard fan community
 
HomeHome  ChatChat  FAQFAQ  SearchSearch  RegisterRegister  Log inLog in  
Latest topics
» H3SW Recruitment Point - Enroth Needs You!
by MaXenaeL 2018-07-14, 02:00

» Хочу сделать коллаж по любимой игре
by Stryker34RUS 2018-07-11, 03:19

» Advanced Dialogue Boxes in Project Ironfist
by DarkAtom 2018-07-03, 04:32

» H3SW: General Graphics discussion
by Orzie 2018-06-25, 03:32

» I'm looking for one really crazy map to H2
by Orzie 2018-06-25, 03:23

» MasterMind Heroes: The Succession Wars (wip title)
by Orzie 2018-06-25, 03:20

» Introduce yourself
by Orzie 2018-06-25, 02:48

Poll
"Wait" in HoMM2?
Yes
80%
 80% [ 55 ]
No
20%
 20% [ 14 ]
Total Votes : 69
Most Viewed Topics
H3SW: General Graphics discussion
Ragoon's Graphics For HoMM3SW
H3SW General Discussion
H3SW: Dwelling Development
H3SW Map List: Work in progress
Enrothian Fan Art
Commanders?
Dervish Faction General Concept
Welcome fellow Enrothians!
H3SW Recruitment Point - Enroth Needs You!

Share | 
 

 [Script System][Suggestions] AddPrimarySkill(hero, skill, quantity, duration) and more

Go down 
AuthorMessage
Unknown_Hero
Minotaur
Minotaur
avatar

Messages : 347
Quality Points : 44
Registration Date : 2015-09-06

PostSubject: [Script System][Suggestions] AddPrimarySkill(hero, skill, quantity, duration) and more   2017-03-15, 05:38

AddPrimarySkill(hero, skill, quantity, duration)
hero: the hero to which you want to add the quantity of the Primary Skill (see, for example, GetHero).
skill: the ID of the Primary Skill you want to add (see section "Skills").
quantity: the quantity of the Primary Skill you want to add to the hero.
duration: the duration during which the added quantity of the Primary Skill will be active. After this time the added quantity of the Primary Skill will be removed. Can be set from "0" and beyond.
- "0" for "permanent", the added quantity of the Primary Skill will never be removed.
- "1" and beyond (counts as "day"), the added quantity of the Primary Skill will be removed at the end of the number of the specified days (turns).

Adds the specified quantity of the Primary Skill to the specified hero for the specified duration.

*

RemovePrimarySkill(hero, skill, quantity, duration)
hero: the hero to which you want to remove the quantity of the Primary Skill (see, for example, GetHero).
skill: the ID of the Primary Skill you want to remove (see section "Skills").
quantity: the quantity of the Primary Skill you want to remove from the hero.
duration: the duration during which the change to quantity of the Primary Skill will be applied. After this time the change to the quantity of the Primary Skill will be canceled. Can be set from "0" and beyond.
- "0" for "permanent", the change to the quantity of the Primary Skill will never be canceled.
- "1" and beyond (counts as "day"), the change to the quantity of the Primary Skill will be canceled at the end of the number of the specified days (turns).

Removes the specified quantity of the Primary Skill to the specified hero for the specified duration.
Back to top Go down
 
[Script System][Suggestions] AddPrimarySkill(hero, skill, quantity, duration) and more
Back to top 
Page 1 of 1
 Similar topics
-
» [Script System][Suggestions] So, which expressions are the most desirable?
» James Connolly: A Working Class Hero
» One Woman in India dies every hour due to the dowry system
» Minecraft's Coordinate System
» Award system

Permissions in this forum:You cannot reply to topics in this forum
~ Forums of Enroth ~ :: Modding Guild :: Heroes of Might and Magic II: Project Ironfist :: Modding and Mapmaking-
Jump to: