~ Forums of Enroth ~

An Enroth diehard fan community
 
HomeHome  ChatChat  FAQFAQ  SearchSearch  RegisterRegister  Log inLog in  
Latest topics
» H3SW Recruitment Point - Enroth Needs You!
by MaXenaeL 2018-07-14, 02:00

» Хочу сделать коллаж по любимой игре
by Stryker34RUS 2018-07-11, 03:19

» Advanced Dialogue Boxes in Project Ironfist
by DarkAtom 2018-07-03, 04:32

» H3SW: General Graphics discussion
by Orzie 2018-06-25, 03:32

» I'm looking for one really crazy map to H2
by Orzie 2018-06-25, 03:23

» MasterMind Heroes: The Succession Wars (wip title)
by Orzie 2018-06-25, 03:20

» Introduce yourself
by Orzie 2018-06-25, 02:48

Poll
"Wait" in HoMM2?
Yes
80%
 80% [ 55 ]
No
20%
 20% [ 14 ]
Total Votes : 69
Most Viewed Topics
H3SW: General Graphics discussion
Ragoon's Graphics For HoMM3SW
H3SW General Discussion
H3SW: Dwelling Development
H3SW Map List: Work in progress
Enrothian Fan Art
Commanders?
Dervish Faction General Concept
Welcome fellow Enrothians!
H3SW Recruitment Point - Enroth Needs You!

Share | 
 

 [Script System][Suggestions] GetHeroXp(hero) and more

Go down 
AuthorMessage
Unknown_Hero
Minotaur
Minotaur
avatar

Messages : 347
Quality Points : 44
Registration Date : 2015-09-06

PostSubject: [Script System][Suggestions] GetHeroXp(hero) and more   2017-03-12, 06:13

Currently, there is no way to check/change the Xp of a hero.

*

GetHeroXp(hero)
hero: the hero you want to check (see, for example, GetHero).

Returns the quantity of Xp the hero has.

*

SetHeroXp(hero, quantity, levelup)
hero: the hero to which you want to set the Xp (see, for example, GetHero).
quantity: the quantity of Xp you want to set for the hero.
levelup: can be set to "0" or "1".
- "0" the hero don't get primary skill(s) and secondary skill(s).
- "1" the hero "level up" and he gets primary skill(s) and the user can choose the secondary skill(s) the hero gets (as usual).

Sets the specified quantity of Xp for the specified hero. The hero can "level up" or not.

*

AddHeroXp(hero, quantity, levelup)
hero: the hero to which you want to add Xp (see, for example, GetHero).
quantity: the quantity of Xp you want to add to the hero.
levelup: can be set to "0" or "1".
- "0" the hero don't get primary skill(s) and secondary skill(s).
- "1" the hero "level up" and he gets primary skill(s) and the user can choose the secondary skill(s) the hero gets (as usual).

Adds the specified quantity of Xp to the specified hero. The hero can "level up" or not.
Back to top Go down
Darmani
Master Modder
Master Modder
avatar

Messages : 184
Quality Points : 36
Registration Date : 2014-12-27

PostSubject: Re: [Script System][Suggestions] GetHeroXp(hero) and more   2017-03-13, 07:33

A level up function would be pretty cool too. Noted.
Back to top Go down
 
[Script System][Suggestions] GetHeroXp(hero) and more
Back to top 
Page 1 of 1
 Similar topics
-
» [Script System][Suggestions] So, which expressions are the most desirable?
» James Connolly: A Working Class Hero
» One Woman in India dies every hour due to the dowry system
» Minecraft's Coordinate System
» Award system

Permissions in this forum:You cannot reply to topics in this forum
~ Forums of Enroth ~ :: Modding Guild :: Heroes of Might and Magic II: Project Ironfist :: Modding and Mapmaking-
Jump to: