~ Forums of Enroth ~
Would you like to react to this message? Create an account in a few clicks or log in to continue.

~ Forums of Enroth ~

The Enroth diehard fan community
 
HomeHome  Latest imagesLatest images  SearchSearch  RegisterRegister  Log inLog in  
Latest topics
» Songs of Silence (HoMM like game)
[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Icon_minitimeby Blake01 Yesterday at 16:52

» Heroes Orchestra's 5th Birthday concerts with Paul Romero
[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Icon_minitimeby rrravyn 2024-03-23, 22:45

» WARNING - The dreaded moment is here: Heroes 6 servers shutting down
[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Icon_minitimeby Sir Albe 2024-03-22, 07:15

» fheroes2 General Announcements
[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Icon_minitimeby sirDranik 2024-03-17, 23:35

» Photo Gallery
[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Icon_minitimeby Sir Albe 2024-03-07, 06:57

» Polskie powitanie
[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Icon_minitimeby rrravyn 2024-03-05, 04:02

» Heroes II localisation: how to make no-CD patch.
[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Icon_minitimeby kiku 2024-02-19, 02:43

Poll
Global announcements should be:
Everlasting, 1 for each project.
[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Redbar110%[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Redbar12
 0% [ 0 ]
Temporary, when there is something new to announce.
[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Redbar11100%[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Redbar12
 100% [ 6 ]
Holalala... No idea where the Ultimate artifact is.
[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Redbar110%[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Redbar12
 0% [ 0 ]
Total Votes : 6
Most Viewed Topics
H3SW: General Graphics discussion
Ragoon's Graphics For HoMM3SW
Introduce yourself
H3SW General Discussion
H3SW Map List: Work in progress
H3SW: Dwelling Development
Forum Admins Feed
The Floody Land
Enrothian Fan Art
Heroes III: The Succession Wars v0.8.1 Beta

 

 [Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more

Go down 
2 posters
AuthorMessage
Unknown_Hero
Mage
Mage
Unknown_Hero


Messages : 778
Quality Points : 78
Registration Date : 2015-09-06

[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Empty
PostSubject: [Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more   [Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Icon_minitime2017-03-12, 03:59

Currently, there is no way to check/modify creatures in a town's garrison.

*

GetCreatureQuantityInGarrison(town, creature)
town: the town you want to check (see, for example, GetTown).
creature: the type of creature you want to check (see section "Creatures").

Returns the quantity of the specified type of creature present in the garrison of the specified town.

*

SetCreatureQuantityInGarrison(town, creature, quantity)
town: the town to which you want to set the quantity of creatures (see, for example, GetTown).
creature: the type of creature you want to set the quantity (see section "Creatures").
quantity: the quantity to be set of this creature.

Sets the specified quantity of the specified type of creature in the garrison of the specified town.

*

HasCreatureInGarrison(town, creature, quantity)
town: the town you want to check (see, for example, GetTown).
creature: the type of creature you want to check (see section "Creatures").
quantity: the quantity of that creature you want to check.

Returns "true" if the garrison of the specified town has creatures of the specified type for a quantity equal to or greater than the specified quantity, returns "false" otherwise.

*

AddCreatureInGarrison(town, creature, quantity, duration)
town: the town to which you want to add creatures (see, for example, GetTown).
creature: the type of creature you want to add (see section "Creatures").
quantity: the quantity of that creature to add.
duration: the duration during which the added creatures will be present. After this time the creatures will be removed (if they are still present). Can be set from "0" and beyond.
- "0" for "permanent", the creatures will never be removed.
- "1" and beyond (counts as "day"), the creatures will be removed at the end of the number of the specified days (turns).

Adds the specified quantity of the specified type of creature in the garrison of the specified town for the specified duration.

*

RemoveCreatureInGarrison(town, creature, quantity)
town: the town to which you want to remove creatures (see, for example, GetTown).
creature: the type of creature you want to remove (see section "Creatures").
quantity: the quantity of that creature to remove.

Removes the specified quantity of the specified type of creature in the garrison of the specified town.

*

CountEmptySlotsInGarrison(town)
town: the town you want to check (see, for example, GetTown).

Returns the number of empty slots that are available in the garrison of the specified town.

***** Updated on March 28, 2017 *****

CountSameCreatureInGarrison(town, creature)

Returns the quantity of army number of the same specified creature, present in the specified town.


Last edited by Unknown_Hero on 2017-03-29, 05:41; edited 1 time in total
Back to top Go down
Darmani
Master Modder
Master Modder
Darmani


Messages : 288
Quality Points : 47
Registration Date : 2014-12-27

[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Empty
PostSubject: Re: [Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more   [Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more Icon_minitime2017-03-13, 07:38

Noted.
Back to top Go down
 
[Script System][Suggestions] GetCreatureQuantityInGarrison(town, creature) and more
Back to top 
Page 1 of 1
 Similar topics
-
» [Script System][Suggestions] GetCreatureGrowth(town, creature) and more
» [Script System][Suggestions] GetCreatureInDwelling(town, creature) and more
» [Script System][Suggestions] MakeCreatureVanish(creature) and more
» [Script System][Suggestions] GetAttackBallista(town) and more
» [Script System][Suggestions] MapRemoveArmy(x, y, creature)

Permissions in this forum:You cannot reply to topics in this forum
~ Forums of Enroth ~ :: Modding Guild :: Heroes of Might and Magic II: Project Ironfist :: Modding and Mapmaking-
Jump to: