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[Script][WWWT] Problem of Variable? Icon_minitimeby Unknown_Hero Today at 09:55

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[Script][WWWT] Problem of Variable? Icon_minitimeby Kattnienika Yesterday at 19:16

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[Script][WWWT] Problem of Variable? Icon_minitimeby GodRage 2019-05-24, 01:22

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[Script][WWWT] Problem of Variable? Icon_minitimeby Unknown_Hero 2019-05-23, 06:17

» [Heroes 2 Bugs] Crash or/and View Puzzle map corrupted when visiting an obelisk
[Script][WWWT] Problem of Variable? Icon_minitimeby Unknown_Hero 2019-05-18, 02:46

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[Script][WWWT] Problem of Variable? Icon_minitimeby Orzie 2019-05-13, 17:39

» [H3SW v0.8.1] Necromancer castles cause my game to crash (Sometimes)
[Script][WWWT] Problem of Variable? Icon_minitimeby Orzie 2019-05-13, 17:22

Poll
"Wait" in HoMM2?
Yes
[Script][WWWT] Problem of Variable? Redbar1180%[Script][WWWT] Problem of Variable? Redbar12
 80% [ 55 ]
No
[Script][WWWT] Problem of Variable? Redbar1120%[Script][WWWT] Problem of Variable? Redbar12
 20% [ 14 ]
Total Votes : 69
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 [Script][WWWT] Problem of Variable?

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Unknown_Hero
Vampire
Vampire
Unknown_Hero

Messages : 465
Quality Points : 60
Registration Date : 2015-09-06

[Script][WWWT] Problem of Variable? Empty
PostSubject: [Script][WWWT] Problem of Variable?   [Script][WWWT] Problem of Variable? Icon_minitime2017-03-09, 03:55

What's wrong with this: Problem of variable?

*

Tested with Ironfist version 1.2.1+ (version of December 15, 2016).

*

In the scenario "TestScri.mx2" (Massive Test of Project Ironfist Script System), I recruited Rangers with this code:

rangerRecruit = 0;

function OnUnitRecruit(CREATURE_RANGER)
 MessageBox("I see you.");
 rangerRecruit = 1;
 MessageBox(rangerRecruit);
end;

if rangerRecruit == 1 then
 MessageBox("This should be displayed after recruiting Ranger.");
end;

The message box "This should be displayed after recruiting Ranger." is never displayed.

***** Edited *****

rangerRecruit = 0;

function OnUnitRecruit(creatureid)
 if creatureid == CREATURE_RANGER then
   MessageBox("I see you at Ranger.");
   rangerRecruit = 1;
   MessageBox(rangerRecruit);
 end
end;

if rangerRecruit == 1 then
 MessageBox("This should be displayed after recruiting Ranger.");
end;

The message box "This should be displayed after recruiting Ranger." is never displayed.
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Darmani
Master Modder
Master Modder
Darmani

Messages : 238
Quality Points : 38
Registration Date : 2014-12-27

[Script][WWWT] Problem of Variable? Empty
PostSubject: Re: [Script][WWWT] Problem of Variable?   [Script][WWWT] Problem of Variable? Icon_minitime2017-03-13, 07:51

The code you mentioned runs at the start of the map, when the script is first loaded.
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Unknown_Hero
Vampire
Vampire
Unknown_Hero

Messages : 465
Quality Points : 60
Registration Date : 2015-09-06

[Script][WWWT] Problem of Variable? Empty
PostSubject: Re: [Script][WWWT] Problem of Variable?   [Script][WWWT] Problem of Variable? Icon_minitime2017-03-14, 06:42

Ok, I see, it was too simple, thank you. Razz
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[Script][WWWT] Problem of Variable? Empty
PostSubject: Re: [Script][WWWT] Problem of Variable?   [Script][WWWT] Problem of Variable? Icon_minitime

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