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 Nosferatu [Eng} by Timothy Duncan

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Messages : 394
Quality Points : 429
Registration Date : 2015-07-17
Age : 22
Location : Poland

PostSubject: Nosferatu [Eng} by Timothy Duncan   2017-03-08, 03:17

Price of Loyalty The darkness fell on the earth... Nosferatu draws near! Price of Loyalty

By Timothy Duncan

Winner of the Astral Wizard's Winter 1998 map contest!

"In 536 Love family was destroyed and Nosferatu initiated
an 800 year period of darkness under the might of his
undead armies.  Peasants were farmed as food and the
living were the ones who were feared by the populations
of zombies and skeleton civilians.  Nobody even remembers
a time when the living ruled the earth, but the pendulum
swings again, and now, in the year 1374, the force of
change presses.  The Loves are back, somehow, and in full
force, and a plague of good threatens to retake the
earth.  Remember, to you, evil is good, and good must
never prevail..."

Large map
5 players - 1 Human, 4 AI
Ally win - You and Red must defeat allied forces of goodness
Hero lost  - lose your hero, Aj.
Difficulty: Expert
Water: Big continent
Language: English
Story: yes
Type of map: Strategy/RPG
Spoiler! Minimap:

Download from Celestial Heavens

My results (Impossible level, won after the second attempt):
Number of days: 119
Final Score: 268
My Hero (level 36):

Short Review: With no doubt Nosferatu belongs to the Best of H2 Maps. It's not only a competetive, tough strategy, but also a well-thought-out story, embellished with a few interesting puzzles. Until the very late part of the game we have to struggle with overwhelming enemy forces, surmounted with an epic final battle. We have to act very quickly to seize reinforcements from enemy castles, because every week enemies grow stronger and stronger. The land is beautiful, hiding many interesting secrets and featuring dozens of events. Must-play for every H2 fan! My score: 10/10

For some reason after a computer restart all the picked spell scrolls on this map were containing only a "Fireball" spell. It could be connected with my version of the map, because even if the map had objects from PoL, file extension was .mp2  Neutral

ShardPhoenix review


Well, Roland, it seems I've won our little contest.  But don't worry. Not only have I decided to spare your life, but I am appointing you monarch of the Western Tower.  Perhaps I will come and visit your splendid court, when you are not entertaining important rats and spiders.

Last edited by Uhm on 2017-03-10, 11:59; edited 1 time in total
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Messages : 164
Quality Points : 24
Registration Date : 2015-07-01

PostSubject: Re: Nosferatu [Eng} by Timothy Duncan   2017-03-08, 04:51

Will this be available for swmod ?
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Master Modder
Master Modder

Messages : 1607
Quality Points : 675
Registration Date : 2014-12-12
Age : 26
Location : Tomsk, Russia

PostSubject: Re: Nosferatu [Eng} by Timothy Duncan   2017-03-08, 22:15

Thank you for this. I always loved Timothy's maps including THUNK and others. I still address to him as "the King of Corgarian" on Heroes Community where he dwells under the name of Corribus lol

robizeratul wrote:
Will this be available for swmod ?

The official releases of Heroes 3: The Succession Wars are intended to have only official maps of Heroes 1, 2 (classic + GOLD) and 3 (RoE+AB+SoD), plus probably a selection of entirely new maps of the new format, having the highest quality and generous amount of new objects.

However, all other cool fan-made maps for H1-3 can be converted by anyone and posted to a specific subforum here (I will create it prior to the release of v0.8 ) so everyone will be able to play and discuss. We can also make a DLC with re-checked maps later. My position on this can be changed later, but for now I'd like to keep the "clean version" of the mod rather clean, with all DLCs being officially presented on our info sources so everyone will know about them (this can also be implemented in the installer exe of the mod with checkable options during installation), but not included in the "clean" release.

In case someone cares for my music:
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