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[Script System] SetTownOwner(town, owner) Icon_minitimeby Unknown_Hero Today at 09:55

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[Script System] SetTownOwner(town, owner) Icon_minitimeby Kattnienika Yesterday at 19:16

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[Script System] SetTownOwner(town, owner) Icon_minitimeby GodRage 2019-05-24, 01:22

» [Unknown Mod] General Informations
[Script System] SetTownOwner(town, owner) Icon_minitimeby Unknown_Hero 2019-05-23, 06:17

» [Heroes 2 Bugs] Crash or/and View Puzzle map corrupted when visiting an obelisk
[Script System] SetTownOwner(town, owner) Icon_minitimeby Unknown_Hero 2019-05-18, 02:46

» Enroth's History & Stories
[Script System] SetTownOwner(town, owner) Icon_minitimeby Orzie 2019-05-13, 17:39

» [H3SW v0.8.1] Necromancer castles cause my game to crash (Sometimes)
[Script System] SetTownOwner(town, owner) Icon_minitimeby Orzie 2019-05-13, 17:22

Poll
"Wait" in HoMM2?
Yes
[Script System] SetTownOwner(town, owner) Redbar1180%[Script System] SetTownOwner(town, owner) Redbar12
 80% [ 55 ]
No
[Script System] SetTownOwner(town, owner) Redbar1120%[Script System] SetTownOwner(town, owner) Redbar12
 20% [ 14 ]
Total Votes : 69
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 [Script System] SetTownOwner(town, owner)

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AuthorMessage
Unknown_Hero
Vampire
Vampire
Unknown_Hero

Messages : 465
Quality Points : 60
Registration Date : 2015-09-06

[Script System] SetTownOwner(town, owner) Empty
PostSubject: [Script System] SetTownOwner(town, owner)   [Script System] SetTownOwner(town, owner) Icon_minitime2017-03-06, 21:37

Tested with Ironfist version 1.2.1+ (version of December 15, 2016).

*

SetTownOwner(town, owner)
town: the town to set owner for.
owner: the id of the player.

Makes the specified player own the corresponding town.

*

With "SetTownOwner", if there are troops in garrison they are removed when the town changes ownership.

*

Suggestions:

"SetTownOwner" enhanced version:

SetTownOwner(town, owner, garrison)
town: the town to set owner for.
owner: the id of the player.
garrison: can be set to "0" or "1".
- "0" if there are troops in garrison, they are removed.
- "1" if there are troops in garrison, they are conserved.

Makes the specified player own the corresponding town, the troops in garrison can be conserved or not.
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Darmani
Master Modder
Master Modder
Darmani

Messages : 238
Quality Points : 38
Registration Date : 2014-12-27

[Script System] SetTownOwner(town, owner) Empty
PostSubject: Re: [Script System] SetTownOwner(town, owner)   [Script System] SetTownOwner(town, owner) Icon_minitime2017-03-13, 07:56

Noted
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[Script System] SetTownOwner(town, owner)
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