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 H3SW: Adventure Map Objects

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YhyJasne
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PostSubject: Re: H3SW: Adventure Map Objects   2016-02-09, 03:02

updated university

No idea how to make it better.


Last edited by YhyJasne on 2016-02-10, 00:30; edited 1 time in total
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Orzie
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PostSubject: Re: H3SW: Adventure Map Objects   2016-02-09, 03:33

It's already fine. The only possible options would be trying to adjust the walls gamma closer to the one of the Dragon City (as an experiment).
But anyways, this object is very nice and for sure will be an awesome addition to the game. Good work!

YhyJasne wrote:
Thanks, robizeratul! The graphics don't actually fit the game so well, so they're not so good, but as Orzie said, they might be used as drafts or placeholders. We already got windmill and I totally forgot we can have animated objects, lol. I will try though.
Here's a draft for black market (I don't like it, so I will change it in the future)

I must note that this object, interestingly, may be very useful for a rather unusual purpose - the townscreen graphics. Need to check.

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robizeratul
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PostSubject: Re: H3SW: Adventure Map Objects   2016-02-13, 02:40

heh, I was getting used to coming here and seeing new graphics. YhyJasne spoiled me...now 4 days and I feel it!!
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YhyJasne
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PostSubject: Re: H3SW: Adventure Map Objects   2016-02-13, 02:57

Sorry, my dear robizeratul, I didn't have time, but surely soon I will make something new!
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GodRage
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PostSubject: Re: H3SW: Adventure Map Objects   2016-02-26, 12:58

robizeratul wrote:
you are really good at this stuff YhyJasne, you should try an animated object like a windmill if you want a challenge !
After trying some... LOL xD (yeah I need to find what kind of stuff fits my design-hand.. Razz)

So Yeah I agree, YhyJasne is good for that! Very Happy
YhyJasne, can you tell me how long time you spent for the Sacrifice Altar and the Seer's Hut ?

(omg I am forgetting some basic english grammar xD)

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Uhm
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PostSubject: Re: H3SW: Adventure Map Objects   2016-03-23, 13:10

My first object drawn completely from zero   All rights, copyrights, trademarks reserved     I was thinking about adding it as a new school of magic, but seer's hut might be better.

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PostSubject: Re: H3SW: Adventure Map Objects   2016-03-23, 22:31

very confy looking Uhm! However I would say there's 1 thing that doesn't make sense: if that at the door is light, why don't you see it at the window?

If it's not, what is it ? that yellow dot?

I think it would look even better if you added light to the window, and make it animated. Just some flickering...lots you know there is something going on inside!
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GodRage
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PostSubject: Re: H3SW: Adventure Map Objects   2016-03-23, 23:08

Well done! Very Happy
I think it's a gold "knock knock" stuff on the door.

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Tibor0803
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PostSubject: Re: H3SW: Adventure Map Objects   2016-03-24, 04:09



What is that thingy then? The Seer's Hut itself or it remains to be a school of magic? It's more likely seems to be the Earth magic school.


Last edited by Tibor0803 on 2016-03-24, 04:10; edited 1 time in total (Reason for editing : Removed some unwanted extra quote marks.)
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YhyJasne
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PostSubject: Re: H3SW: Adventure Map Objects   2016-03-24, 05:08

Sorry guys, I don't really have much time and lost interest in making stuff, maybe some day. Cheers! hopefully you can make it.
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Steven Aus
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PostSubject: Re: H3SW: Adventure Map Objects   2016-03-24, 12:39

All the best! Thanks for all you've already done. It's much better to contribute things if you enjoy that activity, and if you ever feel inspired, you can do some more then. That's the joy of giving via free will! Smile
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Uhm
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PostSubject: Re: H3SW: Adventure Map Objects   2016-03-24, 20:35

@Robizeratul This little yellow thing was a handle in my intention. I think it's good enough, but I like a lot an idea of an animated window. I will play with it later.

@Tibor0803 I think I will leave it as a Seers' hut for now. I've got another idea for a School of Magic. Or maybe if Orzie will agree I will save it with Magic Earth Mushroom script?

@Steven Aus I was wishing to create some art on my own for my entire life Smile It's truly powerful feeling when my imagination is becoming truth.
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buffkaz
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PostSubject: Re: H3SW: Adventure Map Objects   2016-03-25, 07:23

YhyJasne wrote:
Sorry guys, I don't really have much time and lost interest in making stuff, maybe some day. Cheers! hopefully you can make it.

noooooo....
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Orzie
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PostSubject: Re: H3SW: Adventure Map Objects   2017-02-12, 01:58

Currently working on the underground mountains. Thanks to Ragoon for the prepared workspace. Unfortunately, I had to start the mountains all over again because their gamma was adjusted (while such actions, if required, must be done when the mountains are complete) and I had another idea for filling certain places.

Still requires a gentle touch, but I'll perform it a little later.


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Uhm
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PostSubject: Re: H3SW: Adventure Map Objects   2017-02-12, 06:03

I was also working on these mountains, but there was a major trouble with them: they're too dark, too brown, to fit the white sand. But they are great for a custom enviroments:
Spoiler:
 

So I've made a lighter version, still I think they're not perfect for a regular mountains:

Spoiler:
 

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Orzie
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PostSubject: Re: H3SW: Adventure Map Objects   2017-02-12, 06:07

That will be no problem in adjusting their color after the geometry and proper shadows are finished. Too bad that I don't have the source files before recoloring, I would be able to save some working hours.

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Agar
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PostSubject: Re: H3SW: Adventure Map Objects   2017-03-03, 06:39

An attempt to make pillar of fire ..
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Ragoon
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PostSubject: Re: H3SW: Adventure Map Objects   2017-03-03, 08:06

Should be twice as high imo, like lookout tower. And how about a spike at the top?
Good job Agar Smile

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Agar
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PostSubject: Re: H3SW: Adventure Map Objects   2017-03-03, 11:48

Quote :
Should be twice as high imo, like lookout tower.
It seems they have the same size now.
Quote :
And how about a spike at the top?
I do not know. Maybe they should put some fire bowl in the open air. But too lazy to bother with fire animation)
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Agar
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PostSubject: Re: H3SW: Adventure Map Objects   2017-03-17, 21:52

YhyJasne wrote:
updated university

No idea how to make it better.
some variation on the theme..
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Sir Albe
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PostSubject: Re: H3SW: Adventure Map Objects   2017-03-18, 04:08

Nice, I like it better than the previous version.
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PostSubject: Re: H3SW: Adventure Map Objects   2017-03-18, 04:21

Agar wrote:
some variation on the theme..
I like it!!!
Just the gold instruments seems too big.

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Uhm
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PostSubject: Re: H3SW: Adventure Map Objects   2017-03-19, 03:01

I've recently spent some time adding all new objects. They present themself very, very nice Smile

Spoiler:
 

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PostSubject: Re: H3SW: Adventure Map Objects   2017-03-19, 04:42

Uhm wrote:
They present themself very, very nice Smile
Some of them actually are while some other - not.
Agar, please, go less "design drawing geometry" if you can.
rus:
 
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