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Poll
Global announcements should be:
Everlasting, 1 for each project.
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Temporary, when there is something new to announce.
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Holalala... No idea where the Ultimate artifact is.
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 H3SW: General Graphics discussion

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Agar
Elf
Elf
Agar


Messages : 101
Quality Points : 160
Registration Date : 2015-07-21
Location : Russia

H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-04, 01:16

Well, it was worth a try...
H3SW: General Graphics discussion - Page 10 31bed9edd96b
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robizeratul
Elf
Elf
robizeratul


Messages : 186
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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-04, 02:44

This looks good ! sure it needs some work but you know your stuff!

Anyway...this got me really worried...I hope you don't plan on remaking every castle for the 0.8 release,that would take forever. I remember Orzie's explanation here: http://heroescommunity.com/viewthread.php3?TID=38439&PID=1327286#focus .

As a fan I would prefer faster updates in smaller bits. Releasing a new version once every 4-8 months would be much better for us fans,even if the content is more limited...It might feel better for you guys to release things with a "bang" , but for me at least the other option is better.

And it might be better for overall player numbers. I am sure many visited the forum here or on heroescommunity, saw that there is no new updates, and left...A few even forgot about it. Making things more regular would increase popularity.

only my opinion though, and I was there refreshing the page last year waiting for the update, but seeing how hard you guys work I have accepted the wait, no matter how long...other people are not like me.

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Agar
Elf
Elf
Agar


Messages : 101
Quality Points : 160
Registration Date : 2015-07-21
Location : Russia

H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-04, 03:13

Quote :
Anyway...this got me really worried...I hope you don't plan on remaking every castle for the 0.8 release,that would take forever.
No, this is my personal initiative for the sake of interest.
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robizeratul
Elf
Elf
robizeratul


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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-04, 05:49

ah OK, good to know!

I wonder what the original people that made H2 think...SW is doing so well with passionate people many years after the release of the original game...they must feel proud!
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Uhm
Vampire
Vampire
Uhm


Messages : 446
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Registration Date : 2015-07-17
Age : 29
Location : Poland

H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-04, 08:10

Looks good Smile I feel that things are getting warmer and warmer Very Happy Will we release v0.9 instead of v0.8? H3SW: General Graphics discussion - Page 10 1494329016
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feanor
Master Modder
Master Modder
feanor


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Registration Date : 2015-06-30
Location : Arkhangel'sk, Russia

H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-04, 20:46

About Knight: Isn't that three pure white buildings is kinda boring?
Why don't use stone basement from first screen, something like this: https://pp.vk.me/c636519/v636519108/148f0/z7lX2tUasRg.jpg (sorry, madskills and forgot about non-facade basement right in the darkness)
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Agar
Elf
Elf
Agar


Messages : 101
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Location : Russia

H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-05, 11:56

W.ell, maybe.
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Orzie
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Orzie


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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-07, 14:56

Agar wrote:
Well, it was worth a try...
H3SW: General Graphics discussion - Page 10 31bed9edd96b

It definitely was. Do you have a plan how to remove the blur? Can you actually tell me which elements there are re-made by you, and which come from classics? Smile

I hope you still have source files for the Satyr dwelling you once sent me. I do have only a rendered version.

________________________
H3SW: General Graphics discussion - Page 10 L18zg1M
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Agar
Elf
Elf
Agar


Messages : 101
Quality Points : 160
Registration Date : 2015-07-21
Location : Russia

H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-09, 04:42

Quote :
Can you actually tell me which elements there are re-made by you, and which come from classics?
In short, just put PSD in dropbox
Quote :
Do you have a plan how to remove the blur?
On road? I think it is better to manually redraw if sundry)
Quote :
I hope you still have source files for the Satyr dwelling you once sent me.
Yes of course.
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Agar
Elf
Elf
Agar


Messages : 101
Quality Points : 160
Registration Date : 2015-07-21
Location : Russia

H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-10, 23:32

Orzie wrote:
As you like. The town hall for the Sorceress, however, can be considered done, for it is made of a Tavern.
Concerning other towns, I would rather suggest to finish the Dervish screen, because there is not too much to do (in comparison) and we really need it. Try to reproduce that grainy texture you once made for the castle, I loved it so much.

H3SW: General Graphics discussion - Page 10 LgCutnD
H3SW: General Graphics discussion - Page 10 G3rlgf2

Maybe so (Yes, I decided to simplify a little something). A more honest way. And without color burnout. Or whatever it's called.
H3SW: General Graphics discussion - Page 10 6617f4ea1efd
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BoseDrache
Nomad
Nomad
BoseDrache


Messages : 64
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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-10, 23:44

I just leave them here...
H3SW: General Graphics discussion - Page 10 Joseph
H3SW: General Graphics discussion - Page 10 Ibn_Fadlan

It looks like both required brightness amplification, but I have missed it. Sad
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Orzie
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Orzie


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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-16, 04:03

Agar wrote:

Maybe so (Yes, I decided to simplify a little something). A more honest way. And without color burnout. Or whatever it's called.
H3SW: General Graphics discussion - Page 10 6617f4ea1efd

Very nice solution. I love the towers absolutely, I think you've nailed it this time.


BoseDrache wrote:
I just leave them here...
H3SW: General Graphics discussion - Page 10 Joseph
H3SW: General Graphics discussion - Page 10 Ibn_Fadlan

It looks like both required brightness amplification, but I have missed it. Sad

Hell yes, these definitely count. Thank you man, I'm downloading them all.

________________________
H3SW: General Graphics discussion - Page 10 L18zg1M
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BoseDrache
Nomad
Nomad
BoseDrache


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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-18, 08:47

So I have some questions about...
H3SW: General Graphics discussion - Page 10 Downscale
That's just left/right cropped and then scaled portraits.
Want to process them all.
Spoiler:
Are these ok in terms of left/right positioning and face size? Especially, Drakonia.

Orzie, once long time ago you've said something like: "We can also move these women in hoods to Sorceress class but it would be no good to both Dervish and Sorceress classes".
Eee... hm... I doubt they wear any hoods.

What colours are for Martina? I insist on brown hair, brown eyes and red or black dress. (The beloved by PoL artists coloured light is so coloured)
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Orzie
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Orzie


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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-18, 17:25

I think the current positions are tolerable. Still, some exceptions can exist if we speak about native graphics. The positioning rules should apply to new portraits, preferably.

Quote :
Orzie, once long time ago you've said something like: "We can also move these women in hoods to Sorceress class but it would be no good to both Dervish and Sorceress classes".
Eee... hm... I doubt they wear any hoods.
Hah, well, probably it's hair. I never looked much on PoL portraits.

Quote :
What colours are for Martina? I insist on brown hair, brown eyes and red or black dress. (The beloved by PoL artists coloured light is so coloured)
Thing is, if you put "more standard/realistic" colors for hair, the character may lose the originality and the hero roster will thus suffer. We don't have many redheaded heroines, and this may result in a huge loss. The background, however, may be later replaced to a something more peculiar than simple PoL clouds which are present for every portrait this game brings in H2.

Yet, you are still free to make a comparison of 2 possible options for the hair color.

________________________
H3SW: General Graphics discussion - Page 10 L18zg1M
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buffkaz
Nomad
Nomad
buffkaz


Messages : 75
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Registration Date : 2015-10-25
Location : Netherlands

H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-18, 21:45

I also thought the female haircuts were hoods Laughing
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Orzie
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Orzie


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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-19, 03:39

Warlock's lineup, for the v0.8 release.

H3SW: General Graphics discussion - Page 10 VMAaP1a

________________________
H3SW: General Graphics discussion - Page 10 L18zg1M
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Uhm
Vampire
Vampire
Uhm


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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-19, 08:53

Here is current progress on portraits. Some Heroes are reserved for a team members, so they are going to be exchanged. Ironfist coat of arms is replacing untouched heroes from PoL expansion.

SW team, please let me know if you think that there're better alternatives or improved versions of shown portraits. You can check "graphics/heroes/hero portraits" folder in Dropbox.

Knight
H3SW: General Graphics discussion - Page 10 2gu9w1w

Sorceress
H3SW: General Graphics discussion - Page 10 122gi0o

Wizard
H3SW: General Graphics discussion - Page 10 2ujt7on

Warlock
H3SW: General Graphics discussion - Page 10 34e7txl

Barbarian
H3SW: General Graphics discussion - Page 10 Dg7a75

Necromacer
H3SW: General Graphics discussion - Page 10 Aniws5

Dervish
H3SW: General Graphics discussion - Page 10 B5qmpz

Witch
H3SW: General Graphics discussion - Page 10 Jql5ic

Various
H3SW: General Graphics discussion - Page 10 Evaooh

Some portraits are going to stay a secret Wink


Last edited by Uhm on 2016-07-25, 02:15; edited 1 time in total
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Orzie
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Master Modder
Orzie


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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-19, 21:55

I see you put this updated version of the Anubite hero for the release. Why not post it here first? The new background looks very good Smile
Some lighting fixes for the face may be necessary though.

H3SW: General Graphics discussion - Page 10 LNumntR

________________________
H3SW: General Graphics discussion - Page 10 L18zg1M
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Agar
Elf
Elf
Agar


Messages : 101
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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-19, 23:22

Pirate outpost may be.
H3SW: General Graphics discussion - Page 10 28edcba7256e
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Orzie
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Orzie


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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-19, 23:53

Why not. Yet, it can have a jolly roger on top.

________________________
H3SW: General Graphics discussion - Page 10 L18zg1M
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Agar
Elf
Elf
Agar


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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-20, 00:22

It had to be in the theme of dwellings, made a mistake. On top you can put а players flag.
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BoseDrache
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PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-20, 01:51

H3SW: General Graphics discussion - Page 10 0069_sc2H3SW: General Graphics discussion - Page 10 MartinaH3SW: General Graphics discussion - Page 10 Martina2H3SW: General Graphics discussion - Page 10 Martina_red

H3SW: General Graphics discussion - Page 10 1675887764
(source/13th try/sketch/sketch)

upd:
Versions with simplified hair and with grotesque eyes. I don't like them though.
H3SW: General Graphics discussion - Page 10 Martina_shH3SW: General Graphics discussion - Page 10 Martina_gy

The portrait will be really better with another background. Less bright and more meaningful one.

upd2:
H3SW: General Graphics discussion - Page 10 Greatershaman5
Well, I tried to make a new portrait too...
Based on photos of Buryatia/Mongolia.
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Uhm
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Uhm


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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-21, 20:39

Guess what? All terrains are repacked, minimap fixed!

H3SW: General Graphics discussion - Page 10 T0m5b6

I always thought that Martina's hair is red. Well, I've checked it and it's brown indeed... I like the third variant most. Still, I think red isn't bad, so I've tried to fuse dark red hair from the raw varsion and face from the third try.

H3SW: General Graphics discussion - Page 10 1z6fnti

I don't know what to think about Buryat... His face is too nice, I would say he should look like dark, powerful witch doctor, master of distorted primary magic Razz


Last edited by Uhm on 2016-07-22, 05:43; edited 1 time in total
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Sir Albe
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Sir Albe


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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-21, 21:05

Uhm wrote:
Guess what? All terrains repacked, minimap fixed!

[img]

That is amazing!!! I been waiting for that so long and now it is done! Great job guys, the minimap looks fantastic <3  ... &lt;3
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BoseDrache
Nomad
Nomad
BoseDrache


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H3SW: General Graphics discussion - Page 10 Empty
PostSubject: Re: H3SW: General Graphics discussion   H3SW: General Graphics discussion - Page 10 Icon_minitime2016-07-22, 06:43

Uhm wrote:
I don't know what to think about Buryat... His face is too nice, I would say he should look like dark, powerful witch doctor, master of distorted primary magic Razz

Didn't intend to shift him evil, just more serious.
Now, less peasant-like simplicity... and surprisingly, more close to a source photo of a real greater shaman.
H3SW: General Graphics discussion - Page 10 Greatershaman7
If he is still absolutely unacceptable, I should surrender and abandon this work.
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