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[Mod] New Year Mod Icon_minitimeby buffkaz 2019-04-15, 03:58

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[Mod] New Year Mod Icon_minitimeby Orzie 2019-04-09, 04:33

Poll
"Wait" in HoMM2?
Yes
[Mod] New Year Mod Redbar1180%[Mod] New Year Mod Redbar12
 80% [ 55 ]
No
[Mod] New Year Mod Redbar1120%[Mod] New Year Mod Redbar12
 20% [ 14 ]
Total Votes : 69
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 [Mod] New Year Mod

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Orzie
Master Modder
Master Modder
Orzie

Messages : 1926
Quality Points : 772
Registration Date : 2014-12-12
Age : 27
Location : Tomsk, Russia

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PostSubject: [Mod] New Year Mod   [Mod] New Year Mod Icon_minitime2015-06-29, 21:11

[Mod] New Year Mod JwyNYtU

The New Year Mod for Heroes of Might and Magic II is a Christmas-themed graphical conversion of HoMM2 assets intended to keep the original graphic style. The idea of this mod was born suddenly, when a few fellow forum members on Russian HandBookHMM.ru community in December, 2014 thought about a new form of an offline tournament which would be able to revive the HoMM2 gaming community to some degree.

Now the mod is released as a standalone development, usable both with The Succession Wars and The Price of Loyalty.

[Mod] New Year Mod Ny_mod

The v0.1 release of the mod dated as 1st of January, 2015 includes full graphic conversion of 9 creatures and 1 adventure map object. The next New Year may also be the date for the new mod release, with new creatures, objects, and more. The reinboar's horns are animated! Very Happy

DOWNLOAD FROM MOD DATABASE

Quote :
The first version of the mod released in 1st Jan, 2015. To install, run setup.bat. To uninstall, run uninst.bat. Usable with BOTH SW and PoL.

[Mod] New Year Mod 2015-02-04_21.05.39

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Anonymous


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PostSubject: Re: [Mod] New Year Mod   [Mod] New Year Mod Icon_minitime2015-07-14, 12:33

Well, this is a different idea! If I may offer a suggestion, I think that the Halflings would look better dressed as Christmas elves. It would offer some diversity to the designs.
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Orzie
Master Modder
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Orzie

Messages : 1926
Quality Points : 772
Registration Date : 2014-12-12
Age : 27
Location : Tomsk, Russia

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PostSubject: Re: [Mod] New Year Mod   [Mod] New Year Mod Icon_minitime2015-07-14, 16:19

But we have Sorceress' Elves who deserve this much more Smile Yet, making Halflings as a small variation of elves sounds like a cute idea.

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Anonymous


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PostSubject: Re: [Mod] New Year Mod   [Mod] New Year Mod Icon_minitime2015-07-16, 03:32

Orzie wrote:
But we have Sorceress' Elves who deserve this much more Smile Yet, making Halflings as a small variation of elves sounds like a cute idea.

Hmm... the only thing that I think wouldn't work with making the elves look like the Christmas kind is the size difference. Maybe.... give the Sorceress archers a Christmas tree camoflague? Or, maybe a nutcracker outfit?

This just my opinion, however. Do what you think is best!
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Orzie
Master Modder
Master Modder
Orzie

Messages : 1926
Quality Points : 772
Registration Date : 2014-12-12
Age : 27
Location : Tomsk, Russia

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PostSubject: Re: [Mod] New Year Mod   [Mod] New Year Mod Icon_minitime2015-07-16, 05:19

Both options seem funny, the only problem is the amount of effort to spend Smile
Frankly, this modification is not a high priority in my enormously big to-do list since I've got lotta graphics to do for H3SW and Project Ironfist, aside from other work.
So that I would prefer to make it humble, yet I still dream to find time for converting the whole Wizard townscreen to a snowy one. I already had some drafts thanks to Kivo.

Still, working on this mod was definitely fun and a lot of new experience since modding H2 is 10 times harder than it is for Heroes 3. I learnt many useful palette tricks later used in H3SW as well.

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Prince_Of_Thieves
Skeleton
Skeleton
Prince_Of_Thieves

Messages : 7
Quality Points : 6
Registration Date : 2014-12-17
Age : 30

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PostSubject: Re: [Mod] New Year Mod   [Mod] New Year Mod Icon_minitime2015-07-16, 07:55

If you don't mind, I'll do christmas-comics, based on your mod Wink
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Orzie
Master Modder
Master Modder
Orzie

Messages : 1926
Quality Points : 772
Registration Date : 2014-12-12
Age : 27
Location : Tomsk, Russia

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PostSubject: Re: [Mod] New Year Mod   [Mod] New Year Mod Icon_minitime2015-07-16, 08:18

Of course I don't Smile I can provide any creature graphics resources you need for it. Pretty sure you will benefit from a wider variety of frames.

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Roarkes
Gargoyle
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Roarkes

Messages : 22
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Registration Date : 2015-08-22
Age : 38
Location : Romania

[Mod] New Year Mod Empty
PostSubject: How Heroes of Might and Magic II: New Year Mod be installed ?   [Mod] New Year Mod Icon_minitime2015-08-24, 01:02

How Heroes of Might and Magic II: New Year Mod can be installed ?
http://www.moddb.com/mods/heroes-of-might-and-magic-ii-new-year-mod

MOD EDIT: TOPIC TRANSFERED FROM HOMM2 DISCUSSION
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http://dosbox-turbo-tutorials.blogspot.com
Orzie
Master Modder
Master Modder
Orzie

Messages : 1926
Quality Points : 772
Registration Date : 2014-12-12
Age : 27
Location : Tomsk, Russia

[Mod] New Year Mod Empty
PostSubject: Re: [Mod] New Year Mod   [Mod] New Year Mod Icon_minitime2015-08-24, 17:21

See the description of the download.

To install, run setup.bat. To uninstall, run uninst.bat.

Both setup.bat and uninst.bat must be placed in your HoMM2 directory.

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Steven Aus
Elf
Elf
Steven Aus

Messages : 108
Quality Points : 38
Registration Date : 2015-07-21
Age : 38

[Mod] New Year Mod Empty
PostSubject: Re: [Mod] New Year Mod   [Mod] New Year Mod Icon_minitime2015-08-24, 23:47

Do you now have the capability to move posts from one thread to another?
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Orzie
Master Modder
Master Modder
Orzie

Messages : 1926
Quality Points : 772
Registration Date : 2014-12-12
Age : 27
Location : Tomsk, Russia

[Mod] New Year Mod Empty
PostSubject: Re: [Mod] New Year Mod   [Mod] New Year Mod Icon_minitime2015-08-24, 23:50

Sort of. Kinda inconvenient mechanism to be honest.

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Roarkes
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Roarkes

Messages : 22
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Age : 38
Location : Romania

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PostSubject: Re: [Mod] New Year Mod   [Mod] New Year Mod Icon_minitime2015-08-25, 05:03

Orzie wrote:
See the description of the download.

To install, run setup.bat. To uninstall, run uninst.bat.

Both setup.bat and uninst.bat must be placed in your HoMM2 directory.

Thank you. But what if i want to use it for the dos version. Because i wanted to choose the files.
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http://dosbox-turbo-tutorials.blogspot.com
Orzie
Master Modder
Master Modder
Orzie

Messages : 1926
Quality Points : 772
Registration Date : 2014-12-12
Age : 27
Location : Tomsk, Russia

[Mod] New Year Mod Empty
PostSubject: Re: [Mod] New Year Mod   [Mod] New Year Mod Icon_minitime2015-08-25, 05:32

Ahem, it doesn't matter which version you use. This mod simply replaces 9 creatures and 1 map object in HEROES2.AGG.

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